My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Barbarian Hut Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Battle Ram
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Elite Barbarians Battle Ram Barbarian Hut Executioner
The Log
Goblin Gang Elite Barbarians Battle Ram Barbarian Hut
Earthquake
Goblin Gang Barbarian Hut
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Battle Ram Executioner
Fireball
Goblin Gang Elite Barbarians Battle Ram Barbarian Hut Executioner
Poison
Goblin Gang Barbarian Hut Executioner
Lightning
Elite Barbarians Battle Ram Barbarian Hut Executioner
Rocket
Elite Barbarians Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Tornado Battle Ram Executioner Elite Barbarians Barbarian Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Goblin Gang Tornado Battle Ram

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Barbarian Hut
Elite Barbarians
Rage Battle Ram
Battle Ram
Goblin Gang Elite Barbarians Barbarian Hut Tornado Lightning
Barbarian Hut
Goblin Gang Battle Ram
Rage
Elite Barbarians
Tornado
Executioner Battle Ram
Executioner
Tornado
Lightning
Battle Ram

Defense Synergies 1 1

Goblin Gang
Barbarian Hut
Elite Barbarians
Battle Ram
Barbarian Hut
Goblin Gang
Rage
Tornado
Executioner
Executioner
Tornado
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Executioner
Elite Barbarians Barbarian Hut Goblin Gang Executioner
Goblin Gang Barbarian Hut Tornado Elite Barbarians Executioner Lightning
Elite Barbarians Barbarian Hut Goblin Gang
Lightning Elite Barbarians Tornado
Goblin Gang Tornado Executioner
Tornado Lightning Goblin Gang Barbarian Hut Executioner
Barbarian Hut Lightning
Barbarian Hut Goblin Gang Elite Barbarians Tornado
Goblin Gang Elite Barbarians Tornado
Goblin Gang Executioner Tornado
Executioner Goblin Gang Barbarian Hut Tornado
Barbarian Hut Goblin Gang Elite Barbarians Lightning
Barbarian Hut Executioner Goblin Gang Tornado
Elite Barbarians Barbarian Hut Goblin Gang
Barbarian Hut Tornado Goblin Gang Elite Barbarians Lightning
Barbarian Hut Goblin Gang Elite Barbarians Tornado Executioner
Goblin Gang Elite Barbarians Barbarian Hut Tornado Executioner
Tornado Executioner Barbarian Hut
Barbarian Hut Elite Barbarians Tornado
Goblin Gang Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Elite Barbarians
Goblin Gang Elite Barbarians Executioner Lightning
Goblin Gang Elite Barbarians Barbarian Hut Lightning
Goblin Gang Lightning Elite Barbarians Barbarian Hut Tornado
Barbarian Hut Goblin Gang Elite Barbarians Executioner
Executioner Goblin Gang Tornado
Goblin Gang Elite Barbarians Barbarian Hut Lightning
Elite Barbarians Barbarian Hut
Lightning Elite Barbarians Barbarian Hut Tornado
Goblin Gang Barbarian Hut
Elite Barbarians
Lightning Elite Barbarians Tornado
Elite Barbarians Lightning Goblin Gang Barbarian Hut Executioner
Barbarian Hut Executioner
Goblin Gang Elite Barbarians Barbarian Hut Tornado Executioner Lightning
Executioner Elite Barbarians Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Hut
Tornado Executioner
Lightning Barbarian Hut
Lightning Barbarian Hut
Executioner
Executioner Tornado
Tornado Executioner
Barbarian Hut Tornado Executioner Lightning
Tornado Lightning
Lightning Goblin Gang Elite Barbarians Tornado
Lightning Tornado
Lightning Tornado Executioner
Lightning Elite Barbarians Barbarian Hut Executioner
Lightning
Lightning Elite Barbarians Barbarian Hut
Lightning Barbarian Hut Executioner
Lightning Barbarian Hut Executioner
Lightning Tornado
Lightning
Lightning Executioner
Lightning Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Hut
Tornado Executioner
Tornado Executioner Lightning
Lightning Tornado
Lightning Tornado
Elite Barbarians Lightning Tornado Executioner
Lightning
Lightning Elite Barbarians
Lightning
Lightning
Lightning
Lightning Goblin Gang Barbarian Hut
Lightning Tornado Executioner
Lightning Goblin Gang Executioner
Executioner Lightning
Lightning Tornado
Elite Barbarians Executioner
Goblin Gang Elite Barbarians Tornado Lightning
Tornado Executioner Lightning
Lightning Tornado Executioner

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