My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Battle Ram Giant Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Dart Goblin Battle Ram Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Giant Skeleton Army
Giant Snowball
Spear Goblins Dart Goblin Battle Ram Skeleton Army
Zap
Spear Goblins Dart Goblin Battle Ram Skeleton Army
Barbarian Barrel
Spear Goblins Dart Goblin Battle Ram Skeleton Army
The Log
Spear Goblins Dart Goblin Battle Ram Skeleton Army
Earthquake
Spear Goblins Elixir Collector Skeleton Army
Arrows
Spear Goblins Dart Goblin Skeleton Army
Royal Delivery
Spear Goblins Dart Goblin Battle Ram Skeleton Army
Fireball
Dart Goblin Battle Ram Elixir Collector Skeleton Army
Poison
Spear Goblins Dart Goblin Elixir Collector Skeleton Army
Lightning
Ice Golem Battle Ram Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Battle Ram Rocket Elixir Collector Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Dart Goblin Skeleton Army Battle Ram Giant Rocket Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Ice Golem Dart Goblin Skeleton Army

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Dart Goblin Battle Ram Giant
Ice Golem
Spear Goblins Battle Ram Dart Goblin
Dart Goblin
Spear Goblins Ice Golem Battle Ram Giant
Battle Ram
Ice Golem Spear Goblins Dart Goblin
Giant
Spear Goblins Dart Goblin Rocket
Rocket
Giant
Elixir Collector
Skeleton Army

Defense Synergies 1 4

Spear Goblins
Ice Golem Dart Goblin Skeleton Army
Ice Golem
Spear Goblins Dart Goblin
Dart Goblin
Spear Goblins Ice Golem Skeleton Army
Battle Ram
Giant
Rocket
Elixir Collector
Skeleton Army
Spear Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Ice Golem Dart Goblin
Skeleton Army Dart Goblin
Rocket Skeleton Army Dart Goblin
Skeleton Army Dart Goblin
Rocket Skeleton Army
Skeleton Army Spear Goblins Dart Goblin
Dart Goblin Rocket Spear Goblins
Rocket Ice Golem Dart Goblin
Skeleton Army
Skeleton Army Spear Goblins Ice Golem Dart Goblin
Dart Goblin Skeleton Army Spear Goblins Ice Golem
Spear Goblins Dart Goblin
Skeleton Army Rocket
Rocket Skeleton Army Dart Goblin
Skeleton Army
Rocket Skeleton Army
Skeleton Army
Spear Goblins Dart Goblin Skeleton Army
Spear Goblins Ice Golem Dart Goblin
Dart Goblin
Skeleton Army Spear Goblins Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Ice Golem
Ice Golem Rocket
Skeleton Army Spear Goblins Ice Golem Rocket
Rocket Skeleton Army Ice Golem
Skeleton Army
Rocket Ice Golem Dart Goblin
Rocket Skeleton Army Spear Goblins Ice Golem Dart Goblin
Skeleton Army
Rocket Spear Goblins Ice Golem Skeleton Army
Dart Goblin Skeleton Army
Dart Goblin
Rocket Skeleton Army
Rocket Skeleton Army Ice Golem
Dart Goblin Skeleton Army
Skeleton Army Spear Goblins Ice Golem Dart Goblin Rocket
Ice Golem Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Rocket
Dart Goblin
Rocket Dart Goblin
Ice Golem Dart Goblin Rocket
Rocket
Spear Goblins Ice Golem Dart Goblin Rocket
Dart Goblin
Ice Golem Dart Goblin
Dart Goblin
Rocket
Rocket Dart Goblin
Dart Goblin Rocket
Rocket Ice Golem Dart Goblin
Dart Goblin Rocket
Ice Golem Dart Goblin
Rocket Spear Goblins Dart Goblin
Dart Goblin Rocket
Rocket
Rocket
Rocket Dart Goblin
Rocket Dart Goblin
Rocket
Rocket
Rocket
Rocket
Ice Golem
Dart Goblin
Rocket Dart Goblin
Ice Golem Dart Goblin
Rocket Dart Goblin
Dart Goblin Rocket
Rocket
Rocket
Spear Goblins Dart Goblin Rocket Skeleton Army
Rocket Dart Goblin
Dart Goblin Rocket
Ice Golem Dart Goblin
Rocket
Dart Goblin
Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket

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