My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Mediocre
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Gang Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Zappies Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Elite Barbarians Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Elite Barbarians Lava Hound
Giant Snowball
Fire Spirit Spear Goblins Goblin Gang Zappies Lava Hound
Zap
Fire Spirit Spear Goblins Goblin Gang Zappies Lava Hound
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Gang Elite Barbarians Zappies
The Log
Fire Spirit Spear Goblins Goblin Gang Elite Barbarians Zappies
Earthquake
Spear Goblins Goblin Gang Zappies
Arrows
Fire Spirit Spear Goblins Goblin Gang Zappies Lava Hound
Royal Delivery
Fire Spirit Spear Goblins Goblin Gang Elite Barbarians Zappies Lava Hound
Fireball
Goblin Gang Elite Barbarians Zappies Lava Hound
Poison
Spear Goblins Goblin Gang Zappies Lava Hound
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Giant Snowball Rage Goblin Gang Zappies Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Spear Goblins Giant Snowball Rage

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Elite Barbarians
Spear Goblins
Giant Snowball Goblin Gang Elite Barbarians Zappies
Giant Snowball
Fire Spirit Spear Goblins Elite Barbarians Lava Hound
Goblin Gang
Spear Goblins Lava Hound
Elite Barbarians
Rage Fire Spirit Spear Goblins Giant Snowball Zappies
Zappies
Spear Goblins Elite Barbarians Rage Lava Hound
Rage
Elite Barbarians Zappies
Lava Hound
Giant Snowball Goblin Gang Zappies

Defense Synergies 1 8

Fire Spirit
Spear Goblins Giant Snowball
Spear Goblins
Fire Spirit Giant Snowball Goblin Gang Zappies
Giant Snowball
Goblin Gang Fire Spirit Spear Goblins Elite Barbarians Zappies
Goblin Gang
Giant Snowball Spear Goblins Zappies
Elite Barbarians
Giant Snowball
Zappies
Spear Goblins Giant Snowball Goblin Gang
Rage
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zappies
Elite Barbarians Goblin Gang Zappies
Goblin Gang Fire Spirit Giant Snowball Elite Barbarians Zappies
Elite Barbarians Goblin Gang Zappies
Elite Barbarians
Goblin Gang Fire Spirit Spear Goblins Giant Snowball Zappies
Giant Snowball Fire Spirit Spear Goblins Goblin Gang Zappies
Zappies Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Spear Goblins Giant Snowball Zappies
Goblin Gang Spear Goblins Giant Snowball Zappies
Spear Goblins Giant Snowball Goblin Gang Zappies
Fire Spirit Giant Snowball Goblin Gang Elite Barbarians Zappies
Fire Spirit Giant Snowball Goblin Gang Zappies
Elite Barbarians Goblin Gang Zappies
Giant Snowball Goblin Gang Elite Barbarians Zappies
Goblin Gang Elite Barbarians Zappies
Fire Spirit Spear Goblins Giant Snowball Goblin Gang Elite Barbarians Zappies
Giant Snowball Fire Spirit Spear Goblins Zappies
Elite Barbarians Zappies
Goblin Gang Fire Spirit Spear Goblins Giant Snowball Elite Barbarians Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Giant Snowball Elite Barbarians Zappies
Giant Snowball Goblin Gang Elite Barbarians
Goblin Gang Zappies Spear Goblins Elite Barbarians
Goblin Gang Elite Barbarians Zappies
Goblin Gang Elite Barbarians Zappies
Fire Spirit Giant Snowball Goblin Gang Zappies
Goblin Gang Spear Goblins Elite Barbarians Zappies
Elite Barbarians Zappies
Spear Goblins Giant Snowball Elite Barbarians Zappies
Goblin Gang Zappies
Elite Barbarians Zappies
Giant Snowball Elite Barbarians
Elite Barbarians Goblin Gang Zappies
Zappies
Goblin Gang Elite Barbarians Zappies Spear Goblins
Giant Snowball Elite Barbarians Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball
Fire Spirit Giant Snowball
Fire Spirit Spear Goblins Giant Snowball
Fire Spirit
Fire Spirit Giant Snowball
Giant Snowball
Fire Spirit Giant Snowball Goblin Gang Elite Barbarians
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Elite Barbarians
Giant Snowball Elite Barbarians
Spear Goblins Giant Snowball
Giant Snowball
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Fire Spirit
Giant Snowball
Giant Snowball
Elite Barbarians Fire Spirit Giant Snowball
Giant Snowball Zappies
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball Zappies
Giant Snowball
Fire Spirit Spear Goblins Goblin Gang Zappies
Fire Spirit Giant Snowball Zappies
Goblin Gang
Giant Snowball
Giant Snowball
Elite Barbarians
Giant Snowball Goblin Gang Elite Barbarians Zappies
Giant Snowball Zappies
Giant Snowball

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