My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Fire Spirit Musketeer
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Elite Barbarians Musketeer
The Log
Fire Spirit Elite Barbarians Musketeer
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Musketeer P.E.K.K.A
Fireball
Elite Barbarians Musketeer
Poison
Musketeer
Lightning
Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rage Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Rage The Log Tornado Musketeer Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Zap Rage The Log

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Elite Barbarians
Zap
Elite Barbarians Tornado P.E.K.K.A Fire Spirit Musketeer The Log
Elite Barbarians
Zap Rage Fire Spirit The Log
Musketeer
Zap P.E.K.K.A The Log
Rage
Elite Barbarians
Tornado
Zap P.E.K.K.A The Log
P.E.K.K.A
Fire Spirit Zap Tornado Musketeer The Log
The Log
Zap Elite Barbarians Musketeer Tornado P.E.K.K.A

Defense Synergies 3 13

Fire Spirit
Zap Tornado P.E.K.K.A The Log
Zap
Fire Spirit Elite Barbarians Musketeer Tornado P.E.K.K.A The Log
Elite Barbarians
Zap The Log
Musketeer
The Log Zap Tornado P.E.K.K.A
Rage
Tornado
P.E.K.K.A Fire Spirit Zap Musketeer The Log
P.E.K.K.A
Tornado The Log Fire Spirit Zap Musketeer
The Log
Musketeer P.E.K.K.A Fire Spirit Zap Elite Barbarians Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer The Log
Elite Barbarians P.E.K.K.A Zap Musketeer The Log
Tornado P.E.K.K.A Fire Spirit Elite Barbarians Musketeer
Elite Barbarians P.E.K.K.A Musketeer
Elite Barbarians Tornado P.E.K.K.A The Log
Tornado The Log Fire Spirit Zap Musketeer
Musketeer Tornado Fire Spirit Zap
Zap Musketeer P.E.K.K.A The Log
P.E.K.K.A Elite Barbarians Musketeer Tornado
Elite Barbarians Tornado Fire Spirit Musketeer
Zap Musketeer Tornado The Log
Musketeer Zap Tornado
P.E.K.K.A Fire Spirit Zap Elite Barbarians Musketeer The Log
Fire Spirit Zap Tornado P.E.K.K.A The Log
Elite Barbarians P.E.K.K.A
Tornado Zap Elite Barbarians P.E.K.K.A The Log
Elite Barbarians Musketeer Tornado P.E.K.K.A
Fire Spirit Zap Elite Barbarians Musketeer Tornado The Log
Zap Tornado The Log Fire Spirit Musketeer
P.E.K.K.A Elite Barbarians Musketeer Tornado
Fire Spirit Elite Barbarians Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Musketeer The Log
P.E.K.K.A Zap Elite Barbarians Musketeer The Log
P.E.K.K.A Zap Elite Barbarians Musketeer Tornado The Log
P.E.K.K.A Elite Barbarians Musketeer
Fire Spirit Zap Musketeer Tornado
P.E.K.K.A Elite Barbarians Musketeer
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Elite Barbarians Tornado The Log
P.E.K.K.A Musketeer
P.E.K.K.A Elite Barbarians Musketeer
P.E.K.K.A Zap Elite Barbarians Tornado The Log
Elite Barbarians P.E.K.K.A
Musketeer
Elite Barbarians Zap Musketeer Tornado P.E.K.K.A The Log
Zap Elite Barbarians Musketeer P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer Tornado The Log
The Log
Musketeer The Log
Fire Spirit Zap The Log
Fire Spirit Zap Musketeer Tornado
Fire Spirit Musketeer Tornado The Log
The Log Fire Spirit Zap Tornado
The Log Zap Tornado
Fire Spirit Elite Barbarians Musketeer Tornado
Zap Musketeer Tornado The Log
Fire Spirit Zap Musketeer Tornado
Fire Spirit Elite Barbarians Musketeer The Log
Musketeer
Zap Elite Barbarians Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Tornado
Fire Spirit Zap Musketeer The Log
Fire Spirit Zap Tornado The Log
Musketeer The Log
Tornado
Musketeer Tornado The Log
Zap Musketeer The Log
Zap Tornado The Log Fire Spirit
The Log Zap Musketeer Tornado
Zap Musketeer Tornado The Log
Zap Musketeer Tornado The Log
Elite Barbarians Fire Spirit Zap Musketeer Tornado
Zap Musketeer
Elite Barbarians
Zap Musketeer The Log
Zap
P.E.K.K.A
The Log
Zap Fire Spirit Musketeer
Fire Spirit Zap Musketeer Tornado
The Log
Musketeer
The Log Zap Musketeer
Zap Tornado
Elite Barbarians Musketeer P.E.K.K.A
Zap Elite Barbarians Musketeer Tornado The Log
Zap Musketeer Tornado
Zap Musketeer Tornado The Log

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