My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Firecracker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Witch Golem Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Mega Minion Witch Miner Princess
Zap
Witch Princess
Barbarian Barrel
Wizard Witch Princess Electro Wizard
The Log
Witch Princess
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Mega Minion Wizard Witch Miner Princess Electro Wizard
Fireball
Mega Minion Wizard Witch Princess Electro Wizard
Poison
Mega Minion Wizard Witch Princess Electro Wizard
Lightning
Mega Minion Wizard Witch Electro Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rage Golem Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Mega Minion Miner Princess Electro Wizard Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Mega Minion Miner Princess

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Miner
Wizard
Rage Golem Miner
Rage
Witch Wizard Electro Wizard
Witch
Rage Golem Miner
Golem
Mega Minion Wizard Witch Electro Wizard
Miner
Mega Minion Wizard Witch Electro Wizard
Princess
Electro Wizard
Rage Golem Miner

Defense Synergies 0 7

Mega Minion
Wizard Witch Miner Princess Electro Wizard
Wizard
Mega Minion Electro Wizard
Rage
Witch
Mega Minion Electro Wizard
Golem
Miner
Mega Minion
Princess
Mega Minion
Electro Wizard
Mega Minion Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard Electro Wizard
Mega Minion Witch Electro Wizard
Witch Mega Minion Electro Wizard
Witch Mega Minion Electro Wizard
Princess
Mega Minion Electro Wizard
Mega Minion Electro Wizard Wizard Witch Princess
Electro Wizard
Witch Princess
Miner Electro Wizard
Witch Electro Wizard Mega Minion Wizard Princess
Mega Minion Wizard Witch Princess Electro Wizard
Wizard Witch Electro Wizard
Wizard Mega Minion Witch Princess Electro Wizard
Electro Wizard
Electro Wizard
Wizard Witch Electro Wizard
Mega Minion Wizard Witch Electro Wizard
Wizard Witch Mega Minion Princess Electro Wizard
Electro Wizard
Wizard Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Electro Wizard
Electro Wizard Mega Minion Wizard Miner
Witch Electro Wizard
Electro Wizard
Witch
Wizard Witch Princess Electro Wizard
Mega Minion Witch Electro Wizard
Electro Wizard Mega Minion Witch
Witch Mega Minion
Mega Minion Witch
Electro Wizard
Wizard Witch
Wizard Witch Princess
Witch Electro Wizard Mega Minion
Mega Minion Wizard Witch Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Miner Princess Electro Wizard
Miner
Wizard
Wizard Mega Minion Witch Princess
Wizard Witch Princess
Wizard Princess
Miner Wizard
Electro Wizard
Miner Wizard Princess Electro Wizard
Wizard Princess
Miner Princess
Princess
Princess
Wizard Witch Princess
Wizard Princess
Mega Minion Wizard Princess Electro Wizard
Wizard Witch Miner Princess
Wizard Princess
Wizard Witch Princess
Mega Minion Witch
Miner Wizard Witch Princess Electro Wizard
Wizard Witch Miner Princess
Miner
Wizard Witch Princess Electro Wizard
Electro Wizard Mega Minion Wizard Witch
Mega Minion
Wizard Miner
Princess Electro Wizard
Wizard Princess
Electro Wizard Witch Princess
Mega Minion Wizard Witch Princess Electro Wizard
Miner Mega Minion Wizard Princess Electro Wizard
Wizard Princess
Mega Minion
Witch Princess Electro Wizard
Witch Princess Electro Wizard
Witch Miner Princess Electro Wizard

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