My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Witch Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Executioner Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Ram Rider
Giant Snowball
Minion Horde Baby Dragon Witch Ram Rider
Zap
Minion Horde Witch Ram Rider
Barbarian Barrel
Wizard Witch Executioner
The Log
Witch Ram Rider
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Wizard Baby Dragon Witch Executioner Ram Rider
Fireball
Minion Horde Wizard Baby Dragon Witch Executioner Ram Rider
Poison
Minion Horde Wizard Witch Executioner
Lightning
Wizard Baby Dragon Witch Executioner Ram Rider
Rocket
Minion Horde Wizard Witch Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Baby Dragon Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Baby Dragon Minion Horde Wizard Witch Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Arrows Baby Dragon Minion Horde

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider
Minion Horde
Rage
Wizard
Rage Ram Rider
Rage
Minion Horde Witch Wizard
Baby Dragon
Witch Ram Rider
Witch
Rage Baby Dragon Ram Rider
Executioner
Ram Rider
Arrows Wizard Baby Dragon Witch

Defense Synergies 0 1

Arrows
Minion Horde
Wizard
Rage
Baby Dragon
Witch
Witch
Baby Dragon
Executioner
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Baby Dragon Executioner Ram Rider
Minion Horde Witch Executioner Ram Rider
Minion Horde Witch Ram Rider Executioner
Minion Horde Witch Ram Rider
Arrows
Arrows Baby Dragon Executioner
Minion Horde Ram Rider Arrows Wizard Baby Dragon Witch Executioner
Arrows Baby Dragon Ram Rider
Minion Horde Witch
Minion Horde
Minion Horde Witch Executioner Arrows Wizard Baby Dragon Ram Rider
Arrows Minion Horde Executioner Wizard Baby Dragon Witch Ram Rider
Minion Horde Wizard Witch Ram Rider
Wizard Executioner Arrows Minion Horde Baby Dragon Witch
Minion Horde Ram Rider
Minion Horde Ram Rider
Minion Horde Wizard Arrows Witch Executioner
Arrows Minion Horde Wizard Baby Dragon Witch Executioner Ram Rider
Arrows Wizard Baby Dragon Witch Executioner Ram Rider
Ram Rider
Wizard Arrows Minion Horde Baby Dragon Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Arrows Wizard Baby Dragon Executioner
Minion Horde Witch Ram Rider
Minion Horde Ram Rider
Minion Horde Witch Executioner Ram Rider
Arrows Wizard Executioner Minion Horde Baby Dragon Witch Ram Rider
Minion Horde Witch Ram Rider
Minion Horde
Minion Horde Baby Dragon Witch
Witch Minion Horde
Minion Horde Witch
Arrows
Minion Horde Wizard Witch Executioner Ram Rider
Wizard Minion Horde Baby Dragon Witch Executioner
Witch Minion Horde Baby Dragon Executioner
Arrows Executioner Minion Horde Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Baby Dragon
Arrows Baby Dragon Executioner Ram Rider
Arrows Minion Horde Baby Dragon
Arrows
Wizard Executioner Arrows Minion Horde Baby Dragon
Arrows Wizard Executioner Minion Horde Baby Dragon Witch Ram Rider
Arrows Minion Horde Wizard Baby Dragon Witch Executioner
Arrows Wizard Baby Dragon Executioner Ram Rider
Arrows Wizard Ram Rider
Minion Horde
Arrows Minion Horde Wizard Ram Rider
Arrows Wizard Baby Dragon Executioner
Baby Dragon Executioner
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Wizard Baby Dragon Witch Executioner
Arrows Minion Horde Wizard Baby Dragon Executioner
Arrows
Minion Horde
Arrows Wizard Baby Dragon Executioner
Arrows Wizard Baby Dragon Witch
Minion Horde Baby Dragon
Arrows Wizard
Arrows Minion Horde Baby Dragon
Arrows Wizard Baby Dragon Witch Executioner
Minion Horde Witch
Arrows Wizard Baby Dragon Witch Executioner Ram Rider
Arrows Wizard Baby Dragon Witch Ram Rider
Arrows Baby Dragon
Arrows Minion Horde Wizard Baby Dragon Witch Executioner
Minion Horde Wizard Witch
Minion Horde
Arrows Minion Horde Wizard
Arrows Minion Horde
Minion Horde
Arrows Wizard
Minion Horde Witch
Arrows Wizard Baby Dragon Witch Executioner Ram Rider
Arrows
Minion Horde Wizard Baby Dragon Executioner
Arrows Wizard Baby Dragon Executioner
Arrows
Minion Horde Executioner
Minion Horde Baby Dragon Witch
Witch Executioner
Baby Dragon Witch Executioner

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