My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider Baby Dragon Witch
Zap
Minion Horde Witch
Barbarian Barrel
Wizard Witch
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Hog Rider Wizard Baby Dragon Witch
Fireball
Minion Horde Hog Rider Wizard Baby Dragon Witch
Poison
Minion Horde Wizard Witch
Lightning
Wizard Baby Dragon Witch
Rocket
Minion Horde Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Arrows Hog Rider Baby Dragon Minion Horde Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Arrows Hog Rider

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Minion Horde Baby Dragon Witch
Arrows
Zap Hog Rider
Minion Horde
Rage Zap Hog Rider
Hog Rider
Zap Arrows Rage Minion Horde Wizard Baby Dragon Witch
Wizard
Hog Rider Rage
Rage
Minion Horde Hog Rider Witch Wizard
Baby Dragon
Zap Hog Rider Witch
Witch
Rage Zap Hog Rider Baby Dragon

Defense Synergies 0 5

Zap
Arrows Minion Horde Baby Dragon Witch
Arrows
Zap
Minion Horde
Zap
Hog Rider
Wizard
Rage
Baby Dragon
Zap Witch
Witch
Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard Baby Dragon
Minion Horde Zap Witch
Minion Horde Witch
Minion Horde Witch
Arrows
Arrows Zap Baby Dragon
Minion Horde Zap Arrows Wizard Baby Dragon Witch
Zap Arrows Baby Dragon
Minion Horde Witch
Minion Horde
Minion Horde Witch Zap Arrows Wizard Baby Dragon
Arrows Minion Horde Zap Wizard Baby Dragon Witch
Minion Horde Zap Wizard Witch
Wizard Zap Arrows Minion Horde Baby Dragon Witch
Minion Horde
Minion Horde Zap
Minion Horde Wizard Arrows Witch
Arrows Zap Minion Horde Wizard Baby Dragon Witch
Zap Arrows Wizard Baby Dragon Witch
Wizard Arrows Minion Horde Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch
Zap Arrows Wizard Baby Dragon
Zap Minion Horde Witch
Zap Minion Horde
Minion Horde Witch
Arrows Wizard Zap Minion Horde Baby Dragon Witch
Minion Horde Witch
Minion Horde
Zap Minion Horde Baby Dragon Witch
Witch Minion Horde
Minion Horde Witch
Zap Arrows
Minion Horde Wizard Witch
Wizard Minion Horde Baby Dragon Witch
Witch Zap Minion Horde Baby Dragon
Arrows Zap Minion Horde Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Baby Dragon
Arrows Zap Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows
Wizard Zap Arrows Minion Horde Baby Dragon
Arrows Wizard Zap Minion Horde Baby Dragon Witch
Arrows Minion Horde Wizard Baby Dragon Witch
Arrows Zap Wizard Baby Dragon
Arrows Zap Wizard
Minion Horde
Zap Arrows Minion Horde Wizard
Zap Arrows Wizard Baby Dragon
Baby Dragon
Arrows Minion Horde Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Minion Horde Wizard Baby Dragon Witch
Arrows Minion Horde Wizard Baby Dragon
Arrows
Minion Horde
Zap Arrows Wizard Baby Dragon
Zap Arrows Wizard Baby Dragon Witch
Minion Horde Baby Dragon
Arrows Wizard
Zap Arrows Minion Horde Baby Dragon
Zap Arrows Wizard Baby Dragon Witch
Minion Horde Witch
Arrows Zap Wizard Baby Dragon Witch
Zap Arrows Wizard Baby Dragon Witch
Zap Arrows Baby Dragon
Zap Arrows Minion Horde Wizard Baby Dragon Witch
Zap Minion Horde Wizard Witch
Minion Horde
Zap Arrows Minion Horde Wizard
Zap Arrows Minion Horde
Minion Horde
Arrows Wizard
Zap Minion Horde Witch
Zap Arrows Wizard Baby Dragon Witch
Arrows
Minion Horde Wizard Baby Dragon
Arrows Zap Wizard Baby Dragon
Zap Arrows
Minion Horde
Zap Minion Horde Baby Dragon Witch
Zap Witch
Zap Baby Dragon Witch

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