Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Mediocre
Versatility Deck versatility Bad
Synergy Deck synergy Mediocre

1 problems 6 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace Elixir Collector X-Bow Sparky

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde X-Bow

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minion Horde Sparky
Giant Snowball Minion Horde Furnace
Zap Minion Horde Furnace X-Bow Sparky
Barbarian Barrel Tesla Furnace X-Bow Sparky
The Log Furnace X-Bow Sparky
Earthquake Tesla Furnace Elixir Collector X-Bow
Arrows Minion Horde Furnace
Royal Delivery Minion Horde Sparky
Fireball Tesla Minion Horde Furnace Elixir Collector X-Bow Sparky
Poison Minion Horde Furnace Elixir Collector X-Bow Sparky
Lightning Tesla Furnace Elixir Collector X-Bow Sparky
Rocket Minion Horde Furnace Elixir Collector X-Bow Sparky

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Sparky

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Tesla Furnace Minion Horde Elixir Collector X-Bow Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Rage Tesla Furnace

Synergies   5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla + X-Bow
Minion Horde + Mirror Rage
Furnace + Mirror X-Bow
Elixir Collector +
+ Minion Horde Furnace
+ Minion Horde X-Bow
+ Tesla Furnace Rage
+

Counters   31 71

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

X-Bow Tesla
Tesla Minion Horde Furnace
Furnace Minion Horde
Minion Horde Furnace Tesla
Furnace Minion Horde Tesla Sparky
Minion Horde Furnace Tesla
Sparky Minion Horde Furnace
Minion Horde Sparky Tesla Furnace
Minion Horde Sparky Furnace Tesla
Sparky
Minion Horde Furnace Tesla
X-Bow Tesla
Sparky Tesla Minion Horde
Minion Horde
Minion Horde Tesla
Furnace Sparky Tesla Minion Horde
Minion Horde Sparky Tesla
Minion Horde Furnace Tesla Sparky
Furnace
Minion Horde Tesla Furnace
Sparky X-Bow Minion Horde
Minion Horde Sparky
Sparky Tesla Minion Horde
Tesla Sparky Minion Horde Furnace
X-Bow Tesla Furnace
X-Bow Furnace Sparky Minion Horde
Tesla
Tesla Furnace Minion Horde
Elixir Collector
X-Bow Tesla Furnace
Furnace X-Bow Minion Horde
Furnace Tesla Minion Horde
Tesla Furnace Minion Horde
X-Bow Minion Horde Furnace
Furnace X-Bow Tesla
Minion Horde
Tesla Minion Horde
Minion Horde Tesla
Minion Horde
Tesla Sparky Furnace
Minion Horde Tesla Furnace X-Bow
Minion Horde Tesla
Sparky Minion Horde
Minion Horde Tesla
Tesla
Minion Horde Tesla
Minion Horde Tesla Sparky Furnace X-Bow
Tesla Sparky Minion Horde
Minion Horde Furnace Sparky Tesla
Minion Horde Furnace Sparky Tesla
Tesla
Tesla X-Bow
X-Bow Tesla Minion Horde Furnace
Sparky Minion Horde
Tesla Sparky
Minion Horde Furnace Tesla
Minion Horde Tesla
Minion Horde Tesla
Minion Horde Tesla X-Bow
Sparky Furnace Tesla Minion Horde X-Bow
Minion Horde X-Bow Furnace Tesla
Minion Horde Furnace
Tesla Minion Horde Furnace
Minion Horde Sparky Tesla Furnace

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Furnace Sparky
Tesla Furnace
Furnace Minion Horde Tesla
X-Bow Tesla
Minion Horde Tesla Furnace
Furnace Tesla
Tesla X-Bow
Sparky Tesla Minion Horde
Furnace Minion Horde Tesla
Minion Horde
Tesla
X-Bow Furnace
Tesla Rage X-Bow