My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Ram Rider
Giant Snowball
Dart Goblin Goblin Barrel Ram Rider
Zap
Dart Goblin Goblin Barrel Ram Rider
Barbarian Barrel
Dart Goblin Bomb Tower Wizard Goblin Barrel
The Log
Dart Goblin Goblin Barrel Ram Rider
Earthquake
Bomb Tower Goblin Barrel
Arrows
Dart Goblin Goblin Barrel
Royal Delivery
Dart Goblin Wizard Goblin Barrel Ram Rider
Fireball
Dart Goblin Bomb Tower Wizard Goblin Barrel Ram Rider
Poison
Dart Goblin Bomb Tower Wizard
Lightning
Bomb Tower Wizard Ram Rider
Rocket
Bomb Tower Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Goblin Barrel Bomb Tower Freeze Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Dart Goblin Goblin Barrel Bomb Tower

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Goblin Barrel Ram Rider Mega Knight
Bomb Tower
Wizard
Rage Ram Rider Mega Knight
Rage
Wizard
Goblin Barrel
Dart Goblin Ram Rider Mega Knight
Freeze
Ram Rider
Dart Goblin Wizard Goblin Barrel Mega Knight
Mega Knight
Dart Goblin Wizard Goblin Barrel Ram Rider

Defense Synergies 0 6

Dart Goblin
Bomb Tower Ram Rider Mega Knight
Bomb Tower
Dart Goblin
Wizard
Freeze Mega Knight
Rage
Goblin Barrel
Freeze
Wizard Mega Knight
Ram Rider
Dart Goblin
Mega Knight
Dart Goblin Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Ram Rider
Bomb Tower Dart Goblin Ram Rider Mega Knight
Bomb Tower Ram Rider Mega Knight Dart Goblin Freeze
Bomb Tower Dart Goblin Ram Rider Mega Knight
Bomb Tower Mega Knight
Freeze Dart Goblin Bomb Tower Mega Knight
Dart Goblin Ram Rider Bomb Tower Wizard Freeze
Dart Goblin Bomb Tower Ram Rider Mega Knight
Bomb Tower
Dart Goblin Mega Knight
Dart Goblin Bomb Tower Wizard Freeze Ram Rider Mega Knight
Dart Goblin Wizard Ram Rider
Bomb Tower Mega Knight Wizard Freeze Ram Rider
Bomb Tower Wizard Mega Knight Dart Goblin Freeze
Bomb Tower Ram Rider Mega Knight
Bomb Tower Freeze Ram Rider Mega Knight
Bomb Tower Wizard Mega Knight
Bomb Tower Mega Knight Dart Goblin Wizard Ram Rider
Bomb Tower Wizard Freeze Dart Goblin Ram Rider Mega Knight
Dart Goblin Bomb Tower Ram Rider
Wizard Mega Knight Dart Goblin Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Bomb Tower Wizard Mega Knight
Mega Knight Bomb Tower Ram Rider
Mega Knight Ram Rider
Ram Rider Mega Knight
Wizard Dart Goblin Bomb Tower Freeze Ram Rider
Dart Goblin Bomb Tower Ram Rider
Mega Knight Bomb Tower
Freeze Mega Knight Bomb Tower
Dart Goblin
Mega Knight Dart Goblin Bomb Tower
Mega Knight
Mega Knight Bomb Tower Wizard Ram Rider
Wizard Dart Goblin Bomb Tower Mega Knight
Dart Goblin Bomb Tower Freeze
Mega Knight Dart Goblin Bomb Tower Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin Freeze
Wizard Mega Knight
Wizard Dart Goblin Freeze Ram Rider
Dart Goblin Wizard
Dart Goblin Wizard Freeze Ram Rider
Dart Goblin Wizard Ram Rider
Dart Goblin Wizard Ram Rider
Dart Goblin Wizard
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Freeze
Dart Goblin Wizard Mega Knight
Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Freeze Wizard Mega Knight
Dart Goblin Wizard Ram Rider
Wizard Ram Rider Mega Knight
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Freeze
Dart Goblin Wizard Mega Knight
Freeze
Mega Knight
Wizard
Dart Goblin Freeze
Dart Goblin Wizard Ram Rider
Freeze
Dart Goblin Wizard Mega Knight
Dart Goblin Wizard
Dart Goblin Mega Knight
Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze Mega Knight

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