My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Furnace Wizard Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Prince
Giant Snowball
Bats Furnace Baby Dragon
Zap
Bats Royal Giant Furnace Prince
Barbarian Barrel
Furnace Wizard
The Log
Royal Giant Mini P.E.K.K.A Furnace Prince
Earthquake
Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Mini P.E.K.K.A Wizard Baby Dragon Prince
Fireball
Furnace Wizard Baby Dragon
Poison
Bats Furnace Wizard
Lightning
Mini P.E.K.K.A Furnace Wizard Baby Dragon Prince
Rocket
Furnace Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Rage Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Mini P.E.K.K.A Furnace Baby Dragon Wizard Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Mini P.E.K.K.A Furnace

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Mini P.E.K.K.A Rage Baby Dragon Prince
Royal Giant
Bats Furnace Wizard Baby Dragon
Mini P.E.K.K.A
Bats Furnace Wizard Rage Baby Dragon
Furnace
Royal Giant Mini P.E.K.K.A Baby Dragon Prince
Wizard
Royal Giant Mini P.E.K.K.A Rage Prince
Rage
Bats Mini P.E.K.K.A Wizard Prince
Baby Dragon
Bats Royal Giant Mini P.E.K.K.A Furnace Prince
Prince
Bats Furnace Wizard Rage Baby Dragon

Defense Synergies 0 10

Bats
Mini P.E.K.K.A Baby Dragon Prince
Royal Giant
Mini P.E.K.K.A
Bats Furnace Wizard Baby Dragon
Furnace
Mini P.E.K.K.A Baby Dragon Prince
Wizard
Mini P.E.K.K.A Prince
Rage
Baby Dragon
Bats Mini P.E.K.K.A Furnace Prince
Prince
Bats Furnace Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon
Mini P.E.K.K.A Bats Furnace Prince
Mini P.E.K.K.A Furnace Prince Bats
Mini P.E.K.K.A Prince Bats Furnace
Mini P.E.K.K.A Prince
Bats Furnace Baby Dragon
Bats Furnace Wizard Baby Dragon
Baby Dragon
Mini P.E.K.K.A Furnace Prince
Mini P.E.K.K.A Prince
Bats Furnace Wizard Baby Dragon
Bats Furnace Wizard Baby Dragon
Mini P.E.K.K.A Furnace Prince Bats Wizard
Wizard Bats Mini P.E.K.K.A Furnace Baby Dragon Prince
Mini P.E.K.K.A Furnace Prince
Mini P.E.K.K.A Furnace Prince
Wizard Bats Mini P.E.K.K.A Furnace Prince
Bats Furnace Wizard Baby Dragon Prince
Furnace Wizard Baby Dragon Bats
Mini P.E.K.K.A Prince
Wizard Bats Mini P.E.K.K.A Furnace Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Furnace Prince
Mini P.E.K.K.A Wizard Baby Dragon Prince
Bats Mini P.E.K.K.A Furnace Prince
Mini P.E.K.K.A Prince Bats
Mini P.E.K.K.A Prince
Furnace Wizard Bats Baby Dragon
Mini P.E.K.K.A Prince Bats Furnace
Mini P.E.K.K.A Prince
Bats Mini P.E.K.K.A Baby Dragon Prince
Bats Mini P.E.K.K.A Prince
Prince
Mini P.E.K.K.A Prince Wizard
Wizard Furnace Baby Dragon
Bats Mini P.E.K.K.A Furnace Baby Dragon Prince
Bats Mini P.E.K.K.A Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Baby Dragon
Baby Dragon
Prince
Wizard Furnace Baby Dragon
Wizard Bats Furnace Baby Dragon
Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard
Bats Mini P.E.K.K.A Prince
Wizard Prince
Wizard Baby Dragon
Baby Dragon
Baby Dragon
Furnace Baby Dragon Prince
Furnace Wizard Baby Dragon
Furnace Wizard Baby Dragon
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Prince
Wizard Baby Dragon
Baby Dragon Prince
Wizard
Prince
Baby Dragon
Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon Prince
Baby Dragon
Bats Furnace Wizard Baby Dragon
Bats Wizard
Mini P.E.K.K.A
Wizard
Prince
Wizard
Bats Prince
Wizard Baby Dragon
Mini P.E.K.K.A Wizard Baby Dragon Prince
Wizard Baby Dragon
Prince
Bats Baby Dragon
Bats
Baby Dragon Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: