My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant
Giant Snowball
Minion Horde Musketeer Baby Dragon Witch
Zap
Minion Horde Witch
Barbarian Barrel
Musketeer Valkyrie Witch
The Log
Musketeer Witch
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Musketeer Valkyrie Baby Dragon Witch
Fireball
Minion Horde Musketeer Baby Dragon Witch
Poison
Minion Horde Musketeer Witch
Lightning
Musketeer Valkyrie Baby Dragon Witch
Rocket
Minion Horde Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Musketeer Valkyrie Baby Dragon Minion Horde Giant Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Musketeer Valkyrie Baby Dragon

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Giant
Musketeer
Valkyrie Giant Baby Dragon
Valkyrie
Musketeer Giant Baby Dragon Witch
Giant
Musketeer Rage Minion Horde Valkyrie Rocket Baby Dragon Witch
Rocket
Giant
Rage
Minion Horde Giant Witch
Baby Dragon
Musketeer Valkyrie Giant Witch
Witch
Rage Valkyrie Giant Baby Dragon

Defense Synergies 1 4

Minion Horde
Musketeer
Valkyrie Baby Dragon
Valkyrie
Musketeer Baby Dragon Witch
Giant
Rocket
Rage
Baby Dragon
Musketeer Valkyrie Witch
Witch
Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Musketeer Valkyrie Baby Dragon
Minion Horde Musketeer Valkyrie Witch
Minion Horde Rocket Witch Musketeer Valkyrie
Minion Horde Witch Musketeer Valkyrie
Valkyrie Rocket
Musketeer Valkyrie Baby Dragon
Minion Horde Musketeer Rocket Baby Dragon Witch
Rocket Musketeer Valkyrie Baby Dragon
Minion Horde Witch Musketeer
Minion Horde Musketeer Valkyrie
Minion Horde Valkyrie Witch Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon Witch
Minion Horde Musketeer Valkyrie Rocket Witch
Valkyrie Rocket Minion Horde Baby Dragon Witch
Minion Horde
Minion Horde Rocket
Minion Horde Musketeer Valkyrie Witch
Minion Horde Musketeer Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Musketeer
Musketeer
Valkyrie Minion Horde Musketeer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Musketeer Valkyrie Rocket Baby Dragon
Minion Horde Musketeer Valkyrie Rocket Witch
Valkyrie Rocket Minion Horde Musketeer
Minion Horde Musketeer Valkyrie Witch
Rocket Minion Horde Musketeer Baby Dragon Witch
Rocket Minion Horde Musketeer Valkyrie Witch
Minion Horde Valkyrie
Minion Horde Rocket Valkyrie Baby Dragon Witch
Witch Minion Horde Musketeer
Minion Horde Musketeer Valkyrie Witch
Rocket Valkyrie
Rocket Minion Horde Valkyrie Witch
Minion Horde Musketeer Valkyrie Baby Dragon Witch
Witch Minion Horde Musketeer Valkyrie Rocket Baby Dragon
Valkyrie Minion Horde Musketeer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Valkyrie Rocket Baby Dragon
Musketeer Baby Dragon
Rocket Minion Horde Baby Dragon
Musketeer Valkyrie Rocket
Rocket Minion Horde Valkyrie Baby Dragon
Minion Horde Musketeer Rocket Baby Dragon Witch
Minion Horde Musketeer Baby Dragon Witch
Baby Dragon
Rocket Minion Horde Musketeer
Rocket Minion Horde Musketeer Valkyrie
Musketeer Rocket Baby Dragon
Rocket Musketeer Baby Dragon
Minion Horde Musketeer Rocket Baby Dragon
Musketeer Baby Dragon
Rocket Minion Horde Musketeer Baby Dragon Witch
Minion Horde Musketeer Rocket Baby Dragon
Rocket
Minion Horde Rocket
Rocket Musketeer Baby Dragon
Rocket Valkyrie Baby Dragon Witch
Rocket Minion Horde Musketeer Baby Dragon
Rocket
Rocket Musketeer
Rocket Minion Horde Musketeer Baby Dragon
Valkyrie Baby Dragon Witch
Minion Horde Witch
Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Rocket Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon Witch
Rocket Minion Horde Musketeer Witch
Minion Horde
Minion Horde Musketeer Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Musketeer Rocket Witch
Rocket Musketeer Baby Dragon Witch
Minion Horde Musketeer Valkyrie Rocket Baby Dragon
Musketeer Baby Dragon
Rocket
Minion Horde Musketeer
Minion Horde Musketeer Rocket Baby Dragon Witch
Musketeer Rocket Witch
Musketeer Rocket Baby Dragon Witch

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