My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Archers Minions Goblin Gang Furnace
Zap
Archers Minions Goblin Gang Royal Giant Furnace
Barbarian Barrel
Archers Goblin Gang Elite Barbarians Furnace
The Log
Archers Goblin Gang Royal Giant Elite Barbarians Furnace
Earthquake
Archers Goblin Gang Furnace
Arrows
Archers Minions Goblin Gang Furnace
Royal Delivery
Archers Minions Goblin Gang Elite Barbarians
Fireball
Archers Minions Goblin Gang Elite Barbarians Furnace
Poison
Archers Minions Goblin Gang Furnace
Lightning
Elite Barbarians Furnace
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Goblin Gang Furnace Poison Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Goblin Gang

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Archers Minions Royal Giant Furnace Poison
Archers
Zap Royal Giant Elite Barbarians
Minions
Royal Giant Zap Elite Barbarians
Goblin Gang
Royal Giant
Royal Giant
Minions Furnace Poison Zap Archers Goblin Gang Elite Barbarians
Elite Barbarians
Zap Archers Minions Royal Giant Furnace
Furnace
Royal Giant Zap Elite Barbarians
Poison
Royal Giant Zap

Defense Synergies 0 10

Zap
Archers Minions Goblin Gang Elite Barbarians Furnace Poison
Archers
Zap Minions Goblin Gang Furnace
Minions
Zap Archers
Goblin Gang
Zap Archers Furnace
Royal Giant
Elite Barbarians
Zap
Furnace
Zap Archers Goblin Gang
Poison
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Elite Barbarians Zap Minions Goblin Gang Furnace
Goblin Gang Furnace Archers Minions Elite Barbarians
Elite Barbarians Minions Goblin Gang Furnace
Elite Barbarians Poison
Goblin Gang Zap Archers Minions Furnace
Minions Furnace Zap Archers Goblin Gang Poison
Zap Poison
Minions Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Archers
Archers Minions Goblin Gang Poison Zap Furnace
Minions Zap Archers Goblin Gang Furnace Poison
Furnace Zap Minions Goblin Gang Elite Barbarians
Zap Minions Goblin Gang Furnace Poison
Elite Barbarians Goblin Gang Furnace
Zap Goblin Gang Elite Barbarians Furnace
Minions Goblin Gang Elite Barbarians Furnace Poison
Zap Archers Minions Goblin Gang Elite Barbarians Furnace
Zap Furnace Poison Archers Minions
Elite Barbarians
Goblin Gang Archers Minions Elite Barbarians Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Elite Barbarians Furnace
Poison Zap Archers Goblin Gang Elite Barbarians
Goblin Gang Zap Minions Elite Barbarians Furnace
Goblin Gang Zap Elite Barbarians
Goblin Gang Elite Barbarians
Furnace Poison Zap Archers Minions Goblin Gang
Goblin Gang Archers Minions Elite Barbarians Furnace
Elite Barbarians
Zap Minions Elite Barbarians Poison
Goblin Gang
Minions Elite Barbarians
Zap Elite Barbarians Poison
Elite Barbarians Goblin Gang
Archers Furnace
Goblin Gang Elite Barbarians Zap Archers Minions Furnace Poison
Minions Poison Zap Archers Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Poison
Poison Zap Furnace
Poison Zap Minions Furnace
Archers Furnace Poison
Poison Zap
Poison Zap
Minions Goblin Gang Elite Barbarians Poison
Poison Zap
Poison Zap Archers
Poison Elite Barbarians
Minions Poison
Zap Elite Barbarians Furnace Poison
Zap Furnace Poison
Furnace Poison
Poison
Minions
Zap Archers Poison
Zap Poison
Minions Poison
Poison
Zap Poison
Zap Poison Furnace
Poison Zap
Zap Poison
Poison Zap
Elite Barbarians Poison Zap Archers Furnace
Zap Minions Poison
Elite Barbarians
Poison Zap
Zap Poison
Poison
Zap Archers Minions Goblin Gang
Poison Zap Archers
Poison Goblin Gang
Zap Poison
Zap Poison
Elite Barbarians
Zap Minions Goblin Gang Elite Barbarians Poison
Zap Poison
Poison Zap

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