My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Royal Giant Skeleton Army Witch
Barbarian Barrel
Valkyrie Wizard Skeleton Army Witch Ice Wizard
The Log
Royal Giant Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Wizard Skeleton Army Witch Ice Wizard
Fireball
Wizard Skeleton Army Witch Ice Wizard
Poison
Wizard Skeleton Army Witch Ice Wizard
Lightning
Valkyrie Wizard Witch Ice Wizard
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Skeleton Army Ice Wizard Valkyrie Wizard Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Skeleton Army Ice Wizard Valkyrie

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Barbarian Barrel Ice Wizard Wizard Rocket Witch
Valkyrie
Wizard Witch
Wizard
Royal Giant Valkyrie
Rocket
Royal Giant
Barbarian Barrel
Royal Giant Ice Wizard
Skeleton Army
Witch
Royal Giant Valkyrie
Ice Wizard
Royal Giant Barbarian Barrel

Defense Synergies 0 10

Royal Giant
Valkyrie
Wizard Witch Ice Wizard
Wizard
Valkyrie Barbarian Barrel Skeleton Army Ice Wizard
Rocket
Barbarian Barrel
Wizard Witch Ice Wizard
Skeleton Army
Wizard Ice Wizard
Witch
Valkyrie Barbarian Barrel Ice Wizard
Ice Wizard
Valkyrie Wizard Barbarian Barrel Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Wizard Barbarian Barrel
Skeleton Army Valkyrie Witch Ice Wizard
Rocket Skeleton Army Witch Valkyrie Ice Wizard
Skeleton Army Witch Valkyrie Ice Wizard
Valkyrie Rocket Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Valkyrie Ice Wizard
Rocket Wizard Witch Ice Wizard
Rocket Valkyrie Barbarian Barrel
Witch Skeleton Army Ice Wizard
Skeleton Army Valkyrie Barbarian Barrel Ice Wizard
Valkyrie Skeleton Army Witch Ice Wizard Wizard Barbarian Barrel
Wizard Witch Ice Wizard
Skeleton Army Valkyrie Wizard Rocket Witch Ice Wizard
Valkyrie Wizard Rocket Skeleton Army Barbarian Barrel Witch
Skeleton Army
Rocket Skeleton Army
Wizard Valkyrie Skeleton Army Witch
Valkyrie Wizard Barbarian Barrel Skeleton Army Witch Ice Wizard
Valkyrie Wizard Barbarian Barrel Witch Ice Wizard
Valkyrie Wizard Skeleton Army Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Barbarian Barrel Witch
Valkyrie Wizard Rocket Barbarian Barrel
Skeleton Army Valkyrie Rocket Witch
Valkyrie Rocket Skeleton Army Barbarian Barrel
Valkyrie Skeleton Army Witch
Wizard Rocket Witch Ice Wizard
Rocket Skeleton Army Valkyrie Witch Ice Wizard
Valkyrie Skeleton Army
Rocket Valkyrie Barbarian Barrel Skeleton Army Witch
Witch Skeleton Army
Valkyrie Witch
Rocket Skeleton Army Valkyrie
Rocket Skeleton Army Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch
Skeleton Army Witch Valkyrie Rocket Barbarian Barrel
Valkyrie Wizard Barbarian Barrel Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Barbarian Barrel
Barbarian Barrel Ice Wizard
Rocket Barbarian Barrel
Valkyrie Rocket Barbarian Barrel
Wizard Rocket Valkyrie Barbarian Barrel
Wizard Rocket Witch Ice Wizard
Wizard Witch
Wizard Barbarian Barrel Ice Wizard
Wizard
Rocket
Rocket Valkyrie Wizard Barbarian Barrel
Wizard Rocket
Rocket Barbarian Barrel
Rocket Barbarian Barrel
Barbarian Barrel
Rocket Wizard Barbarian Barrel Witch
Wizard Rocket Barbarian Barrel
Rocket Barbarian Barrel
Rocket
Rocket Wizard Barbarian Barrel
Rocket Valkyrie Wizard Barbarian Barrel Witch
Rocket
Rocket Wizard
Rocket
Rocket Barbarian Barrel
Valkyrie Wizard Barbarian Barrel Witch Ice Wizard
Witch
Wizard Barbarian Barrel Witch Ice Wizard
Wizard Witch
Rocket Barbarian Barrel
Wizard Witch Ice Wizard
Rocket Wizard Witch
Wizard Rocket
Rocket
Rocket Wizard
Rocket Barbarian Barrel Skeleton Army Witch
Rocket Wizard Witch Ice Wizard
Barbarian Barrel
Valkyrie Wizard Rocket
Wizard
Rocket
Rocket Witch
Rocket Witch
Rocket Barbarian Barrel Witch

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