My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit
Zap
Fire Spirit Royal Giant
Barbarian Barrel
Fire Spirit Valkyrie Wizard
The Log
Fire Spirit Royal Giant Mini P.E.K.K.A
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Valkyrie Wizard
Fireball
Wizard
Poison
Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Wizard Rocket Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Rocket Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Tornado Mini P.E.K.K.A Valkyrie Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Tornado Mini P.E.K.K.A

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Zap Mini P.E.K.K.A
Zap
Tornado Fire Spirit Royal Giant Mini P.E.K.K.A Valkyrie
Royal Giant
Fire Spirit Zap Wizard Rocket Tornado
Mini P.E.K.K.A
Fire Spirit Zap Valkyrie Wizard Tornado
Valkyrie
Fire Spirit Zap Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Royal Giant Mini P.E.K.K.A Valkyrie
Rocket
Tornado Royal Giant
Tornado
Zap Wizard Rocket Royal Giant Mini P.E.K.K.A Valkyrie

Defense Synergies 3 11

Fire Spirit
Zap Mini P.E.K.K.A Valkyrie Tornado
Zap
Mini P.E.K.K.A Fire Spirit Valkyrie Tornado
Royal Giant
Mini P.E.K.K.A
Zap Fire Spirit Valkyrie Wizard Tornado
Valkyrie
Fire Spirit Zap Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A Valkyrie
Rocket
Tornado
Tornado
Wizard Rocket Fire Spirit Zap Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Valkyrie Wizard
Mini P.E.K.K.A Zap Valkyrie
Mini P.E.K.K.A Rocket Tornado Fire Spirit Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Rocket Tornado
Tornado Fire Spirit Zap Valkyrie
Rocket Tornado Fire Spirit Zap Wizard
Rocket Zap Valkyrie
Mini P.E.K.K.A Tornado
Tornado Fire Spirit Mini P.E.K.K.A Valkyrie
Valkyrie Zap Wizard Tornado
Zap Wizard Tornado
Mini P.E.K.K.A Fire Spirit Zap Valkyrie Wizard Rocket
Fire Spirit Valkyrie Wizard Rocket Zap Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Rocket Tornado Zap Mini P.E.K.K.A
Wizard Mini P.E.K.K.A Valkyrie Tornado
Fire Spirit Zap Valkyrie Wizard Tornado
Zap Valkyrie Wizard Tornado Fire Spirit
Mini P.E.K.K.A Tornado
Valkyrie Wizard Fire Spirit Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap
Zap Mini P.E.K.K.A Valkyrie Wizard Rocket
Zap Mini P.E.K.K.A Valkyrie Rocket
Mini P.E.K.K.A Valkyrie Rocket Zap Tornado
Mini P.E.K.K.A Valkyrie
Fire Spirit Wizard Rocket Zap Tornado
Mini P.E.K.K.A Rocket Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Rocket Mini P.E.K.K.A Valkyrie Tornado
Mini P.E.K.K.A Valkyrie
Rocket Zap Valkyrie Tornado
Mini P.E.K.K.A Rocket Valkyrie Wizard
Wizard Valkyrie
Zap Mini P.E.K.K.A Valkyrie Rocket Tornado
Valkyrie Zap Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Zap Tornado
Rocket
Valkyrie Rocket
Wizard Rocket Fire Spirit Zap Valkyrie
Wizard Fire Spirit Zap Rocket Tornado
Fire Spirit Wizard Tornado
Fire Spirit Zap Wizard Tornado
Zap Wizard Tornado
Rocket Fire Spirit Mini P.E.K.K.A Tornado
Rocket Zap Valkyrie Wizard Tornado
Fire Spirit Zap Wizard Rocket Tornado
Rocket Fire Spirit
Rocket
Zap
Rocket Zap Wizard
Wizard Rocket
Rocket Tornado
Mini P.E.K.K.A Rocket
Rocket Fire Spirit Zap Mini P.E.K.K.A Wizard
Rocket Fire Spirit Zap Valkyrie Wizard Tornado
Rocket
Rocket Wizard Tornado
Rocket Tornado
Rocket Zap
Zap Tornado Fire Spirit Valkyrie Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Rocket Zap Tornado
Fire Spirit Zap Wizard Tornado
Zap Rocket Wizard
Mini P.E.K.K.A
Zap Wizard Rocket
Zap Rocket
Rocket Wizard
Zap Fire Spirit Rocket
Rocket Fire Spirit Zap Wizard Tornado
Mini P.E.K.K.A Valkyrie Wizard Rocket
Zap Wizard
Rocket Zap Tornado
Zap Rocket Tornado
Zap Rocket Tornado
Zap Rocket Tornado

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