My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Royal Giant Musketeer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers Barbarians Musketeer Lumberjack
Zap
Archers Royal Giant
Barbarian Barrel
Archers Tesla Barbarians Musketeer Lumberjack
The Log
Archers Barbarians Royal Giant Musketeer Lumberjack
Earthquake
Archers Tesla Barbarians
Arrows
Archers
Royal Delivery
Archers Barbarians Musketeer Lumberjack
Fireball
Archers Tesla Barbarians Musketeer Lumberjack
Poison
Archers Barbarians Musketeer
Lightning
Tesla Musketeer Lumberjack
Rocket
Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Tesla Musketeer Lumberjack Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Archers Tesla

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Archers Royal Giant Musketeer The Log Lumberjack
Archers
Zap Royal Giant Lumberjack
Tesla
Barbarians
Royal Giant
Zap Archers Musketeer The Log Lumberjack
Musketeer
Zap Royal Giant The Log Lumberjack
The Log
Zap Royal Giant Musketeer Lumberjack
Lumberjack
Zap Archers Royal Giant Musketeer The Log

Defense Synergies 4 10

Zap
Archers Tesla Barbarians Musketeer The Log Lumberjack
Archers
Zap Tesla The Log Lumberjack
Tesla
Musketeer The Log Zap Archers
Barbarians
Zap
Royal Giant
Musketeer
Tesla The Log Lumberjack Zap
The Log
Tesla Musketeer Zap Archers Lumberjack
Lumberjack
Musketeer Zap Archers The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Musketeer The Log
Barbarians Lumberjack Zap Tesla Musketeer The Log
Tesla Barbarians Lumberjack Archers Musketeer
Tesla Barbarians Lumberjack Musketeer
Barbarians The Log Lumberjack
The Log Zap Archers Tesla Musketeer Lumberjack
Tesla Musketeer Zap Archers
Zap Tesla Barbarians Musketeer The Log
Tesla Barbarians Musketeer Lumberjack
Archers Tesla Barbarians Musketeer Lumberjack
Archers Barbarians Zap Tesla Musketeer The Log Lumberjack
Tesla Musketeer Zap Archers
Tesla Barbarians Lumberjack Zap Musketeer The Log
Zap Tesla Barbarians The Log Lumberjack
Barbarians Tesla Lumberjack
Barbarians Zap Tesla The Log Lumberjack
Tesla Barbarians Musketeer Lumberjack
Tesla Zap Archers Barbarians Musketeer The Log Lumberjack
Zap The Log Archers Tesla Barbarians Musketeer Lumberjack
Barbarians Tesla Musketeer Lumberjack
Archers Tesla Barbarians Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Zap Archers Tesla
Zap Archers Tesla Musketeer The Log Lumberjack
Barbarians Lumberjack Zap Musketeer The Log
Lumberjack Zap Tesla Barbarians Musketeer The Log
Barbarians Tesla Musketeer Lumberjack
Zap Archers Tesla Musketeer
Archers Tesla Barbarians Musketeer Lumberjack
Tesla Barbarians Lumberjack
Zap Barbarians The Log
Tesla Barbarians Musketeer
Tesla Barbarians Musketeer Lumberjack
Zap Barbarians The Log
Barbarians Tesla Lumberjack
Archers Tesla Barbarians Musketeer
Tesla Barbarians Zap Archers Musketeer The Log Lumberjack
Zap Archers Tesla Barbarians Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log
The Log
Barbarians Musketeer The Log
Zap The Log
Zap Musketeer
Archers Musketeer The Log
The Log Zap
The Log Zap
Musketeer Lumberjack
Zap Musketeer The Log
Zap Archers Musketeer
Musketeer The Log
Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Zap Archers Musketeer The Log
Zap The Log
Musketeer The Log
Musketeer The Log
Zap Barbarians Musketeer The Log
Zap The Log
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Archers Musketeer
Zap Musketeer
Zap Musketeer The Log
Zap
The Log
Zap Archers Barbarians Musketeer
Zap Archers Musketeer
The Log
Musketeer Lumberjack
The Log Zap Musketeer
Zap
Musketeer
Zap Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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