My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant
Giant Snowball
Archers Minions
Zap
Archers Minions Royal Giant
Barbarian Barrel
Archers Knight Wizard
The Log
Archers Royal Giant
Earthquake
Archers
Arrows
Archers Minions
Royal Delivery
Archers Knight Minions Wizard
Fireball
Archers Minions Wizard
Poison
Archers Minions Wizard
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Minions Tornado Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Minions

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Royal Giant
Knight
Archers Minions Wizard The Log
Minions
Knight Royal Giant
Royal Giant
Minions Archers Wizard Rocket Tornado The Log
Wizard
Tornado Knight Royal Giant
Rocket
Tornado Royal Giant
Tornado
Wizard Rocket Royal Giant The Log
The Log
Knight Royal Giant Tornado

Defense Synergies 4 10

Archers
Knight Minions Tornado The Log
Knight
Archers Minions Wizard Tornado The Log
Minions
Knight Archers The Log
Royal Giant
Wizard
Tornado Knight The Log
Rocket
Tornado The Log
Tornado
Wizard Rocket Archers Knight The Log
The Log
Archers Knight Minions Wizard Rocket Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minions Wizard The Log
Knight Minions The Log
Rocket Tornado Archers Knight Minions
Knight Minions
Rocket Tornado The Log
Tornado The Log Archers Minions
Minions Rocket Tornado Archers Wizard
Rocket The Log
Minions Tornado
Knight Tornado Archers
Archers Minions Knight Wizard Tornado The Log
Minions Archers Wizard Tornado
Knight Minions Wizard Rocket The Log
Wizard Rocket Minions Tornado The Log
Knight
Rocket Tornado The Log
Wizard Knight Minions Tornado
Archers Knight Minions Wizard Tornado The Log
Wizard Tornado The Log Archers Knight Minions
Tornado
Wizard Archers Knight Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers
Archers Knight Wizard Rocket The Log
Knight Minions Rocket The Log
Rocket Knight Tornado The Log
Knight
Wizard Rocket Archers Minions Tornado
Rocket Archers Knight Minions
Knight
Rocket Knight Minions Tornado The Log
Knight Minions
Rocket Tornado The Log
Rocket Knight Wizard
Wizard Archers
Archers Knight Minions Rocket Tornado The Log
Minions Archers Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket The Log
Tornado The Log
Rocket The Log
Knight Rocket The Log
Wizard Rocket The Log
Wizard Minions Rocket Tornado
Archers Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Rocket Minions Tornado
Rocket Knight Wizard Tornado The Log
Archers Wizard Rocket Tornado
Rocket Knight The Log
Minions Rocket
The Log
Rocket Wizard The Log
Wizard Rocket The Log
Rocket Tornado
Minions Rocket
Rocket Archers Wizard The Log
Rocket Wizard Tornado The Log
Rocket Minions The Log
Rocket Wizard Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Wizard
The Log Wizard Tornado
Wizard Tornado The Log
Rocket Tornado The Log
Archers Wizard Tornado
Rocket Minions Wizard
Wizard Rocket The Log
Rocket
Rocket Wizard The Log
Archers Minions Rocket
Rocket Archers Wizard Tornado
The Log
Knight Wizard Rocket
The Log Wizard
Rocket Tornado
Minions Rocket Tornado The Log
Rocket Tornado
Rocket Tornado The Log

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