My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Giant
Giant Snowball
Bomber Minions Barbarians Musketeer Princess
Zap
Bomber Minions Royal Giant Princess
Barbarian Barrel
Bomber Barbarians Musketeer Princess
The Log
Bomber Barbarians Royal Giant Musketeer Princess
Earthquake
Bomber Barbarians
Arrows
Bomber Minions Princess
Royal Delivery
Bomber Minions Barbarians Musketeer Princess
Fireball
Bomber Minions Barbarians Musketeer Princess
Poison
Bomber Minions Barbarians Musketeer Princess
Lightning
Musketeer
Rocket
Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Minions Princess Musketeer Barbarians Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Minions Princess

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Minions
Arrows
Royal Giant
Minions
Royal Giant Bomber
Barbarians
Royal Giant
Bomber Arrows Minions Musketeer Rocket Princess
Musketeer
Royal Giant
Rocket
Royal Giant
Princess
Royal Giant

Defense Synergies 0 2

Bomber
Arrows
Barbarians
Minions
Musketeer
Barbarians
Arrows
Royal Giant
Musketeer
Minions
Rocket
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Minions Musketeer
Barbarians Bomber Minions Musketeer
Barbarians Rocket Bomber Minions Musketeer
Barbarians Bomber Minions Musketeer
Bomber Arrows Barbarians Rocket Princess
Arrows Bomber Minions Musketeer
Minions Musketeer Rocket Arrows Princess
Rocket Arrows Barbarians Musketeer
Barbarians Minions Musketeer Princess
Bomber Barbarians Musketeer
Minions Barbarians Bomber Arrows Musketeer Princess
Arrows Minions Musketeer Princess
Barbarians Bomber Minions Musketeer Rocket
Bomber Rocket Arrows Minions Barbarians Princess
Barbarians
Barbarians Rocket
Barbarians Bomber Arrows Minions Musketeer
Arrows Bomber Minions Barbarians Musketeer
Arrows Bomber Minions Barbarians Musketeer Princess
Barbarians Musketeer
Bomber Arrows Minions Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians
Bomber Arrows Musketeer Rocket
Barbarians Minions Musketeer Rocket
Rocket Barbarians Musketeer
Barbarians Musketeer
Arrows Rocket Minions Musketeer Princess
Rocket Minions Barbarians Musketeer
Barbarians
Rocket Minions Barbarians
Barbarians Musketeer
Minions Barbarians Musketeer
Rocket Arrows Barbarians
Barbarians Rocket
Bomber Barbarians Musketeer Princess
Barbarians Bomber Minions Musketeer Rocket
Arrows Minions Bomber Barbarians Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Musketeer Rocket
Arrows Musketeer Princess
Rocket Arrows
Arrows Barbarians Musketeer Rocket
Bomber Rocket Arrows
Arrows Minions Musketeer Rocket Princess
Bomber Arrows Musketeer Princess
Arrows Princess
Arrows
Rocket Minions Musketeer
Rocket Arrows Musketeer Princess
Arrows Musketeer Rocket Princess
Rocket Musketeer Princess
Arrows Minions Musketeer Rocket Princess
Princess Arrows Musketeer
Rocket Bomber Arrows Musketeer Princess
Arrows Musketeer Rocket Princess
Arrows Rocket
Bomber Minions Rocket
Rocket Bomber Arrows Musketeer Princess
Rocket Bomber Arrows Princess
Rocket Minions Musketeer
Rocket Arrows Princess
Rocket Musketeer
Rocket Arrows Barbarians Musketeer
Arrows Bomber Princess
Arrows Musketeer Princess
Arrows Musketeer Princess
Rocket Arrows Musketeer
Arrows Musketeer Princess
Rocket Minions Musketeer
Bomber Arrows Musketeer Rocket
Rocket Arrows Princess
Rocket Arrows Princess
Minions Barbarians Musketeer Rocket Princess
Rocket Arrows Musketeer Princess
Arrows
Musketeer Rocket Princess
Arrows Bomber Musketeer Princess
Rocket Arrows
Musketeer
Minions Musketeer Rocket Princess
Musketeer Rocket Princess
Musketeer Rocket Princess

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