My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion X-Bow Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Wall Breakers X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Barbarian Barrel Wall Breakers X-Bow Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Wall Breakers Inferno Dragon
Giant Snowball
Goblins Mega Minion Wall Breakers Inferno Dragon
Zap
Goblins Royal Giant Wall Breakers X-Bow Inferno Dragon
Barbarian Barrel
Goblins Wall Breakers X-Bow Magic Archer
The Log
Goblins Royal Giant Wall Breakers X-Bow
Earthquake
X-Bow
Arrows
Goblins Wall Breakers
Royal Delivery
Goblins Mega Minion Wall Breakers Inferno Dragon Magic Archer
Fireball
Mega Minion Wall Breakers X-Bow Inferno Dragon Magic Archer
Poison
Mega Minion X-Bow Magic Archer
Lightning
Mega Minion X-Bow Inferno Dragon Magic Archer
Rocket
X-Bow Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Wall Breakers Mega Minion Inferno Dragon Magic Archer Royal Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Barbarian Barrel Wall Breakers Mega Minion

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant X-Bow
Royal Giant
Barbarian Barrel Goblins Mega Minion Magic Archer
Mega Minion
Royal Giant X-Bow
Barbarian Barrel
Royal Giant X-Bow Wall Breakers
Wall Breakers
Barbarian Barrel
X-Bow
Barbarian Barrel Goblins Mega Minion
Inferno Dragon
Magic Archer
Royal Giant

Defense Synergies 0 8

Goblins
Mega Minion Barbarian Barrel X-Bow Magic Archer
Royal Giant
Mega Minion
Goblins Barbarian Barrel X-Bow
Barbarian Barrel
Goblins Mega Minion X-Bow Magic Archer
Wall Breakers
X-Bow
Goblins Mega Minion Barbarian Barrel
Inferno Dragon
Magic Archer
Goblins Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Barbarian Barrel X-Bow Magic Archer
Inferno Dragon Goblins Mega Minion X-Bow
Goblins Mega Minion Inferno Dragon
Inferno Dragon Goblins Mega Minion
Barbarian Barrel X-Bow
Barbarian Barrel Goblins Mega Minion X-Bow Magic Archer
Mega Minion Inferno Dragon X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
Inferno Dragon Goblins X-Bow
Goblins Barbarian Barrel
Goblins Mega Minion Barbarian Barrel X-Bow Magic Archer
Mega Minion Inferno Dragon Magic Archer
X-Bow
Goblins Mega Minion Barbarian Barrel X-Bow Magic Archer
Inferno Dragon X-Bow
X-Bow Inferno Dragon
Goblins X-Bow
Goblins Mega Minion Barbarian Barrel X-Bow Magic Archer
Barbarian Barrel Mega Minion Inferno Dragon Magic Archer
Inferno Dragon
Goblins Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel X-Bow
Mega Minion Barbarian Barrel X-Bow Inferno Dragon Magic Archer
Goblins
Barbarian Barrel X-Bow
Inferno Dragon
Magic Archer
Goblins Mega Minion
Inferno Dragon
Goblins Mega Minion Barbarian Barrel X-Bow Inferno Dragon Magic Archer
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion
Magic Archer
Goblins Mega Minion Barbarian Barrel X-Bow Inferno Dragon Magic Archer
Mega Minion Barbarian Barrel Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel X-Bow
Barbarian Barrel X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
Barbarian Barrel
Barbarian Barrel Magic Archer
Mega Minion Magic Archer
Magic Archer
X-Bow Barbarian Barrel Magic Archer
X-Bow
Goblins X-Bow
Barbarian Barrel X-Bow Magic Archer
Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
X-Bow Barbarian Barrel Magic Archer
Magic Archer Barbarian Barrel X-Bow
Barbarian Barrel
Mega Minion Barbarian Barrel X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
X-Bow Magic Archer
X-Bow
Barbarian Barrel X-Bow
Barbarian Barrel Magic Archer
Mega Minion Inferno Dragon
X-Bow Barbarian Barrel Magic Archer
X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
X-Bow Magic Archer
Mega Minion
Mega Minion
X-Bow Magic Archer
Magic Archer
Magic Archer
Barbarian Barrel X-Bow Magic Archer
Mega Minion Magic Archer
Barbarian Barrel
Mega Minion Magic Archer
Magic Archer
Mega Minion
Magic Archer
Magic Archer
Barbarian Barrel X-Bow Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: