My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Royal Giant Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Inferno Tower Goblin Barrel Skeleton Army Ice Wizard
The Log
Royal Giant Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Mini P.E.K.K.A Goblin Barrel Skeleton Army Ice Wizard
Fireball
Inferno Tower Goblin Barrel Skeleton Army Ice Wizard
Poison
Inferno Tower Skeleton Army Ice Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Ice Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Ice Wizard Fireball Mini P.E.K.K.A Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Ice Wizard

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Royal Giant Mini P.E.K.K.A Ice Wizard
Royal Giant
Fireball Goblin Barrel Ice Wizard Zap
Fireball
Zap Royal Giant
Mini P.E.K.K.A
Zap Ice Wizard
Inferno Tower
Goblin Barrel
Royal Giant Skeleton Army Ice Wizard
Skeleton Army
Goblin Barrel
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A Goblin Barrel

Defense Synergies 3 10

Zap
Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army Ice Wizard
Royal Giant
Fireball
Zap Mini P.E.K.K.A Inferno Tower Ice Wizard
Mini P.E.K.K.A
Zap Fireball Skeleton Army Ice Wizard
Inferno Tower
Skeleton Army Zap Fireball Ice Wizard
Goblin Barrel
Skeleton Army
Inferno Tower Zap Mini P.E.K.K.A Ice Wizard
Ice Wizard
Zap Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeleton Army Zap Ice Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Ice Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Ice Wizard
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Zap Ice Wizard
Inferno Tower Zap Fireball Ice Wizard
Zap Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeleton Army Ice Wizard
Skeleton Army Mini P.E.K.K.A Inferno Tower Ice Wizard
Skeleton Army Ice Wizard Zap Fireball
Inferno Tower Zap Fireball Ice Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Zap Fireball Ice Wizard
Fireball Skeleton Army Zap Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Zap Fireball Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army
Fireball Zap Skeleton Army Ice Wizard
Zap Fireball Ice Wizard
Mini P.E.K.K.A Inferno Tower
Skeleton Army Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Fireball Inferno Tower
Fireball Zap Mini P.E.K.K.A
Skeleton Army Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Skeleton Army Zap Fireball Inferno Tower
Inferno Tower Mini P.E.K.K.A Skeleton Army
Fireball Zap Ice Wizard
Mini P.E.K.K.A Skeleton Army Fireball Inferno Tower Ice Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army
Zap Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Mini P.E.K.K.A Inferno Tower
Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army Fireball Inferno Tower
Fireball Skeleton Army
Inferno Tower Skeleton Army Zap Fireball Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Ice Wizard
Fireball
Fireball
Fireball Zap
Fireball Zap Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap
Fireball Zap
Zap Fireball Ice Wizard
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Skeleton Army
Fireball Zap Ice Wizard
Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball

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