My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Mega Minion Guards Baby Dragon
Zap
Royal Giant Guards
Barbarian Barrel
Guards Electro Wizard
The Log
Royal Giant Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mega Minion Mini P.E.K.K.A Guards Baby Dragon Electro Wizard
Fireball
Mega Minion Baby Dragon Electro Wizard
Poison
Mega Minion Guards Electro Wizard
Lightning
Mega Minion Mini P.E.K.K.A Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Guards Mini P.E.K.K.A Baby Dragon Electro Wizard Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Mega Minion Guards Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Lightning Mega Minion Guards Baby Dragon The Log Electro Wizard
Mega Minion
Royal Giant Baby Dragon
Mini P.E.K.K.A
Baby Dragon Lightning The Log Electro Wizard
Guards
Royal Giant The Log
Baby Dragon
Royal Giant Mega Minion Mini P.E.K.K.A Lightning Electro Wizard
Lightning
Royal Giant Mini P.E.K.K.A Baby Dragon
The Log
Royal Giant Mini P.E.K.K.A Guards
Electro Wizard
Royal Giant Mini P.E.K.K.A Baby Dragon

Defense Synergies 2 12

Royal Giant
Mega Minion
Guards Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Guards Baby Dragon
Guards
Mega Minion Mini P.E.K.K.A Baby Dragon The Log Electro Wizard
Baby Dragon
Mega Minion Mini P.E.K.K.A Guards The Log
Lightning
The Log
The Log
Mini P.E.K.K.A Mega Minion Guards Baby Dragon Lightning Electro Wizard
Electro Wizard
Mini P.E.K.K.A Mega Minion Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Mega Minion The Log Electro Wizard
Mini P.E.K.K.A Mega Minion Lightning Electro Wizard
Mini P.E.K.K.A Mega Minion Guards Electro Wizard
Lightning Mini P.E.K.K.A The Log
The Log Mega Minion Guards Baby Dragon Electro Wizard
Mega Minion Lightning Electro Wizard Baby Dragon
Lightning Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Electro Wizard
Guards Electro Wizard Mega Minion Baby Dragon The Log
Mega Minion Baby Dragon Electro Wizard
Mini P.E.K.K.A Guards Lightning The Log Electro Wizard
Mega Minion Mini P.E.K.K.A Guards Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Lightning The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mega Minion Guards Baby Dragon The Log Electro Wizard
Baby Dragon The Log Mega Minion Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Guards Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Electro Wizard
Electro Wizard Mega Minion Mini P.E.K.K.A Baby Dragon Lightning The Log
Guards Mini P.E.K.K.A Lightning The Log Electro Wizard
Mini P.E.K.K.A Guards Lightning The Log Electro Wizard
Mini P.E.K.K.A Guards
Baby Dragon Electro Wizard
Mini P.E.K.K.A Guards Mega Minion Lightning Electro Wizard
Mini P.E.K.K.A
Lightning Electro Wizard Mega Minion Mini P.E.K.K.A Baby Dragon The Log
Mega Minion Guards
Mega Minion Mini P.E.K.K.A Guards
Lightning Guards The Log Electro Wizard
Mini P.E.K.K.A Lightning Guards
Baby Dragon
Guards Electro Wizard Mega Minion Mini P.E.K.K.A Baby Dragon Lightning The Log
Mega Minion Mini P.E.K.K.A Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Guards The Log
Baby Dragon The Log
Mega Minion Baby Dragon
Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Lightning
Lightning Mini P.E.K.K.A Guards Electro Wizard
Lightning The Log Electro Wizard
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Mega Minion Mini P.E.K.K.A Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Baby Dragon
Mega Minion
The Log Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon Electro Wizard
Lightning Electro Wizard Mega Minion Guards
Lightning Mega Minion Mini P.E.K.K.A
Lightning The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Guards
Lightning Mega Minion Baby Dragon Electro Wizard
The Log
Lightning Mega Minion Mini P.E.K.K.A Baby Dragon Electro Wizard
The Log Baby Dragon Lightning
Lightning
Mega Minion
Guards Baby Dragon Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: