My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Goblin Gang Mega Minion Dart Goblin
Zap
Goblin Gang Royal Giant Dart Goblin
Barbarian Barrel
Goblin Gang Elite Barbarians Dart Goblin
The Log
Goblin Gang Royal Giant Elite Barbarians Dart Goblin
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Elite Barbarians Mega Minion Dart Goblin
Fireball
Goblin Gang Elite Barbarians Mega Minion Dart Goblin
Poison
Goblin Gang Mega Minion Dart Goblin
Lightning
Elite Barbarians Mega Minion
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Mega Minion Dart Goblin Fireball Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Mega Minion

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Fireball Royal Giant Dart Goblin The Log
Goblin Gang
Royal Giant Dart Goblin
Royal Giant
Dart Goblin Fireball Zap Goblin Gang Elite Barbarians Mega Minion The Log
Elite Barbarians
Zap Royal Giant Dart Goblin Fireball The Log
Mega Minion
Zap Royal Giant Fireball
Dart Goblin
Royal Giant Zap Goblin Gang Elite Barbarians The Log
Fireball
Zap Royal Giant Elite Barbarians Mega Minion The Log
The Log
Zap Royal Giant Elite Barbarians Dart Goblin Fireball

Defense Synergies 3 12

Zap
Mega Minion Fireball Goblin Gang Elite Barbarians Dart Goblin The Log
Goblin Gang
Zap Dart Goblin The Log
Royal Giant
Elite Barbarians
Zap Mega Minion Dart Goblin The Log
Mega Minion
Zap Elite Barbarians Dart Goblin The Log
Dart Goblin
Zap Goblin Gang Elite Barbarians Mega Minion The Log
Fireball
Zap The Log
The Log
Fireball Zap Goblin Gang Elite Barbarians Mega Minion Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Dart Goblin Fireball The Log
Elite Barbarians Zap Goblin Gang Mega Minion Dart Goblin The Log
Goblin Gang Elite Barbarians Mega Minion Dart Goblin
Elite Barbarians Goblin Gang Mega Minion Dart Goblin
Elite Barbarians Fireball The Log
Goblin Gang Fireball The Log Zap Mega Minion Dart Goblin
Mega Minion Dart Goblin Zap Goblin Gang Fireball
Zap Dart Goblin Fireball The Log
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Dart Goblin
Goblin Gang Dart Goblin Zap Mega Minion Fireball The Log
Mega Minion Zap Goblin Gang Dart Goblin Fireball
Zap Goblin Gang Elite Barbarians Fireball The Log
Fireball Zap Goblin Gang Mega Minion Dart Goblin The Log
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball The Log
Goblin Gang Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians Mega Minion Dart Goblin The Log
Zap The Log Mega Minion Dart Goblin Fireball
Elite Barbarians Dart Goblin
Goblin Gang Elite Barbarians Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians Mega Minion The Log
Goblin Gang Zap Elite Barbarians The Log
Goblin Gang Zap Elite Barbarians Fireball The Log
Goblin Gang Elite Barbarians
Fireball Zap Goblin Gang Dart Goblin
Goblin Gang Elite Barbarians Mega Minion Dart Goblin Fireball
Elite Barbarians
Zap Elite Barbarians Mega Minion Fireball The Log
Goblin Gang Mega Minion Dart Goblin
Elite Barbarians Mega Minion Dart Goblin
Zap Elite Barbarians Fireball The Log
Elite Barbarians Goblin Gang Fireball
Dart Goblin Fireball
Goblin Gang Elite Barbarians Zap Mega Minion Dart Goblin Fireball The Log
Zap Elite Barbarians Mega Minion Dart Goblin Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Zap Dart Goblin The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball Zap The Log
Fireball Zap Mega Minion Dart Goblin
Dart Goblin The Log
Fireball The Log Zap Dart Goblin
Fireball The Log Zap Dart Goblin
Goblin Gang Elite Barbarians Fireball
Zap Dart Goblin Fireball The Log
Fireball Zap Dart Goblin
Elite Barbarians Dart Goblin Fireball The Log
Dart Goblin Fireball
Zap Elite Barbarians Dart Goblin Fireball The Log
Zap Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball
Zap Mega Minion Dart Goblin Fireball The Log
Zap Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball
Mega Minion
Fireball The Log Zap Dart Goblin
Fireball Zap The Log
Fireball Zap Dart Goblin The Log
Elite Barbarians Zap Dart Goblin Fireball
Zap Mega Minion Dart Goblin Fireball
Elite Barbarians Mega Minion Fireball
Zap Dart Goblin Fireball The Log
Zap Fireball
Fireball The Log
Zap Goblin Gang Dart Goblin Fireball
Fireball Zap Mega Minion Dart Goblin
The Log Fireball
Fireball Goblin Gang Mega Minion Dart Goblin
The Log Zap Dart Goblin Fireball
Zap Fireball
Elite Barbarians Mega Minion Dart Goblin
Zap Goblin Gang Elite Barbarians Dart Goblin Fireball The Log
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball The Log

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