My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Executioner Ice Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Mini P.E.K.K.A Flying Machine Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Lava Hound
Giant Snowball
Goblins Flying Machine Lava Hound
Zap
Goblins Royal Giant Flying Machine Lava Hound
Barbarian Barrel
Goblins Executioner Ice Wizard
The Log
Goblins Royal Giant Mini P.E.K.K.A
Earthquake
Arrows
Goblins Flying Machine Lava Hound
Royal Delivery
Goblins Mini P.E.K.K.A Flying Machine Executioner Ice Wizard Lava Hound
Fireball
Flying Machine Executioner Ice Wizard Lava Hound
Poison
Flying Machine Executioner Ice Wizard Lava Hound
Lightning
Mini P.E.K.K.A Executioner Ice Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Ice Wizard Mini P.E.K.K.A Flying Machine Executioner Royal Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Giant Snowball Ice Wizard Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Giant Snowball
Royal Giant Flying Machine Executioner Lava Hound
Royal Giant
Ice Wizard Goblins Giant Snowball Flying Machine Executioner
Mini P.E.K.K.A
Ice Wizard
Flying Machine
Lava Hound Giant Snowball Royal Giant
Executioner
Giant Snowball Royal Giant
Ice Wizard
Royal Giant Mini P.E.K.K.A
Lava Hound
Flying Machine Giant Snowball

Defense Synergies 0 10

Goblins
Giant Snowball Flying Machine Ice Wizard
Giant Snowball
Goblins Mini P.E.K.K.A Flying Machine Executioner Ice Wizard
Royal Giant
Mini P.E.K.K.A
Giant Snowball Executioner Ice Wizard
Flying Machine
Goblins Giant Snowball Ice Wizard
Executioner
Giant Snowball Mini P.E.K.K.A
Ice Wizard
Goblins Giant Snowball Mini P.E.K.K.A Flying Machine
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Executioner
Mini P.E.K.K.A Goblins Flying Machine Executioner Ice Wizard
Mini P.E.K.K.A Goblins Giant Snowball Executioner Ice Wizard
Mini P.E.K.K.A Goblins Ice Wizard
Mini P.E.K.K.A
Goblins Giant Snowball Flying Machine Executioner Ice Wizard
Giant Snowball Flying Machine Executioner Ice Wizard
Flying Machine
Mini P.E.K.K.A Goblins Ice Wizard
Goblins Giant Snowball Mini P.E.K.K.A Ice Wizard
Goblins Executioner Ice Wizard Giant Snowball Flying Machine
Executioner Giant Snowball Flying Machine Ice Wizard
Mini P.E.K.K.A Giant Snowball Flying Machine Ice Wizard
Executioner Goblins Giant Snowball Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A
Goblins Mini P.E.K.K.A Executioner
Goblins Giant Snowball Flying Machine Executioner Ice Wizard
Giant Snowball Executioner Flying Machine Ice Wizard
Mini P.E.K.K.A
Goblins Giant Snowball Mini P.E.K.K.A Flying Machine Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Giant Snowball
Giant Snowball Mini P.E.K.K.A Flying Machine Executioner
Goblins Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A Executioner
Executioner Giant Snowball Flying Machine Ice Wizard
Mini P.E.K.K.A Goblins Flying Machine Ice Wizard
Mini P.E.K.K.A
Goblins Giant Snowball Mini P.E.K.K.A Flying Machine
Mini P.E.K.K.A Flying Machine
Giant Snowball
Mini P.E.K.K.A Executioner
Flying Machine Executioner
Goblins Mini P.E.K.K.A Flying Machine Executioner
Executioner Giant Snowball Mini P.E.K.K.A Flying Machine Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Giant Snowball Flying Machine Executioner Ice Wizard
Flying Machine
Flying Machine
Executioner Giant Snowball
Executioner Giant Snowball Flying Machine Ice Wizard
Flying Machine Executioner
Giant Snowball Flying Machine Executioner Ice Wizard
Giant Snowball Flying Machine
Goblins Giant Snowball Mini P.E.K.K.A
Flying Machine
Giant Snowball Flying Machine Executioner
Flying Machine Giant Snowball Executioner
Flying Machine
Giant Snowball Flying Machine
Giant Snowball Flying Machine Executioner
Flying Machine Executioner
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Flying Machine Executioner
Giant Snowball Flying Machine
Giant Snowball
Giant Snowball Flying Machine
Giant Snowball Executioner Ice Wizard
Giant Snowball Flying Machine Executioner Ice Wizard
Giant Snowball Flying Machine
Giant Snowball Flying Machine Executioner Ice Wizard
Giant Snowball Flying Machine
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Giant Snowball
Flying Machine
Giant Snowball Flying Machine Executioner Ice Wizard
Mini P.E.K.K.A Flying Machine Executioner
Giant Snowball Flying Machine Executioner
Giant Snowball
Flying Machine Executioner
Giant Snowball Flying Machine
Giant Snowball Flying Machine Executioner
Giant Snowball Flying Machine Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: