My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant
Giant Snowball
Minions Goblin Gang Barbarians Furnace
Zap
Minions Goblin Gang Royal Giant Furnace
Barbarian Barrel
Goblin Gang Barbarians Furnace Executioner
The Log
Goblin Gang Barbarians Royal Giant Furnace
Earthquake
Goblin Gang Barbarians Furnace
Arrows
Minions Goblin Gang Furnace
Royal Delivery
Minions Goblin Gang Barbarians Executioner
Fireball
Minions Goblin Gang Barbarians Furnace Executioner
Poison
Minions Goblin Gang Barbarians Furnace Executioner
Lightning
Furnace Executioner
Rocket
Barbarians Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Fireball Furnace Barbarians Executioner Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Gang Fireball Furnace

Attack Synergies 4 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant
Goblin Gang
Royal Giant
Barbarians
Royal Giant
Minions Fireball Furnace Lightning Goblin Gang Executioner
Fireball
Royal Giant
Furnace
Royal Giant
Executioner
Royal Giant
Lightning
Royal Giant

Defense Synergies 0 3

Minions
Goblin Gang
Barbarians Furnace
Barbarians
Goblin Gang Furnace
Royal Giant
Fireball
Furnace
Goblin Gang Barbarians
Executioner
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Fireball Executioner
Barbarians Minions Goblin Gang Furnace Executioner
Goblin Gang Barbarians Furnace Minions Executioner Lightning
Barbarians Minions Goblin Gang Furnace
Lightning Barbarians Fireball
Goblin Gang Fireball Minions Furnace Executioner
Minions Furnace Lightning Goblin Gang Fireball Executioner
Lightning Barbarians Fireball
Barbarians Minions Goblin Gang Furnace
Goblin Gang Barbarians
Minions Goblin Gang Barbarians Executioner Fireball Furnace
Minions Executioner Goblin Gang Fireball Furnace
Barbarians Furnace Minions Goblin Gang Fireball Lightning
Fireball Executioner Minions Goblin Gang Barbarians Furnace
Barbarians Goblin Gang Furnace
Barbarians Goblin Gang Fireball Furnace Lightning
Barbarians Minions Goblin Gang Fireball Furnace Executioner
Fireball Minions Goblin Gang Barbarians Furnace Executioner
Furnace Executioner Minions Barbarians Fireball
Barbarians
Goblin Gang Minions Barbarians Fireball Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Fireball Furnace
Fireball Goblin Gang Executioner Lightning
Goblin Gang Barbarians Minions Furnace Lightning
Goblin Gang Lightning Barbarians Fireball
Barbarians Goblin Gang Executioner
Fireball Furnace Executioner Minions Goblin Gang
Goblin Gang Minions Barbarians Fireball Furnace Lightning
Barbarians
Lightning Minions Barbarians Fireball
Goblin Gang Barbarians
Minions Barbarians
Lightning Barbarians Fireball
Barbarians Lightning Goblin Gang Fireball Executioner
Barbarians Fireball Furnace Executioner
Goblin Gang Barbarians Minions Fireball Furnace Executioner Lightning
Minions Executioner Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning
Fireball Executioner
Lightning Fireball
Lightning Barbarians Fireball
Fireball Executioner Furnace
Fireball Executioner Minions Furnace
Furnace Executioner
Fireball Executioner Lightning
Fireball Lightning
Lightning Minions Goblin Gang Fireball
Lightning Fireball
Fireball Lightning Executioner
Lightning Fireball Executioner
Lightning Minions Fireball
Lightning Fireball Furnace
Lightning Fireball Furnace Executioner
Lightning Fireball Furnace Executioner
Lightning Fireball
Minions Lightning
Lightning Fireball Executioner
Lightning Fireball
Lightning Minions Fireball
Lightning Fireball
Lightning
Lightning Barbarians Fireball
Fireball Furnace Executioner
Fireball Executioner Lightning
Fireball Lightning
Fireball Lightning
Lightning Fireball Furnace Executioner
Lightning Minions Fireball
Lightning Fireball
Lightning Fireball
Lightning Fireball
Fireball Lightning
Lightning Minions Goblin Gang Barbarians Fireball
Fireball Lightning Executioner
Fireball
Fireball Lightning Goblin Gang Executioner
Fireball Executioner Lightning
Lightning Fireball
Executioner
Minions Goblin Gang Fireball Lightning
Fireball Executioner Lightning
Lightning Fireball Executioner

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