My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Furnace Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant Inferno Dragon Sparky
Giant Snowball
Bats Goblin Gang Furnace Inferno Dragon
Zap
Bats Goblin Gang Royal Giant Furnace Inferno Dragon Sparky
Barbarian Barrel
Goblin Gang Furnace Sparky
The Log
Goblin Gang Royal Giant Furnace Sparky
Earthquake
Goblin Gang Furnace
Arrows
Bats Goblin Gang Furnace
Royal Delivery
Bats Goblin Gang Inferno Dragon Sparky
Fireball
Goblin Gang Furnace Inferno Dragon Sparky
Poison
Bats Goblin Gang Furnace Sparky
Lightning
Furnace Inferno Dragon Sparky
Rocket
Furnace Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rage Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Goblin Gang Furnace Inferno Dragon Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Goblin Gang

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Rage Inferno Dragon Sparky
Arrows
Royal Giant Sparky
Goblin Gang
Royal Giant Sparky
Royal Giant
Bats Arrows Furnace Goblin Gang Sparky
Furnace
Royal Giant Sparky
Rage
Sparky Bats
Inferno Dragon
Bats
Sparky
Arrows Rage Bats Goblin Gang Royal Giant Furnace

Defense Synergies 0 7

Bats
Inferno Dragon Sparky
Arrows
Furnace Sparky
Goblin Gang
Furnace Inferno Dragon Sparky
Royal Giant
Furnace
Arrows Goblin Gang
Rage
Inferno Dragon
Bats Goblin Gang
Sparky
Bats Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Inferno Dragon Sparky Bats Goblin Gang Furnace
Goblin Gang Furnace Sparky Bats Inferno Dragon
Inferno Dragon Sparky Bats Goblin Gang Furnace
Arrows Sparky
Arrows Goblin Gang Bats Furnace
Bats Furnace Inferno Dragon Arrows Goblin Gang
Arrows Sparky
Inferno Dragon Sparky Goblin Gang Furnace
Goblin Gang Sparky
Bats Goblin Gang Arrows Furnace
Arrows Inferno Dragon Bats Goblin Gang Furnace
Furnace Sparky Bats Goblin Gang
Sparky Bats Arrows Goblin Gang Furnace
Inferno Dragon Sparky Goblin Gang Furnace
Goblin Gang Furnace Inferno Dragon Sparky
Sparky Bats Arrows Goblin Gang Furnace
Arrows Bats Goblin Gang Furnace
Arrows Furnace Bats Inferno Dragon
Sparky Inferno Dragon
Goblin Gang Bats Arrows Furnace Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Sparky
Arrows Goblin Gang Inferno Dragon
Goblin Gang Bats Furnace Sparky
Goblin Gang Bats Sparky
Goblin Gang Inferno Dragon Sparky
Arrows Furnace Bats Goblin Gang
Goblin Gang Sparky Bats Furnace
Inferno Dragon Sparky
Bats Inferno Dragon Sparky
Goblin Gang Inferno Dragon Sparky
Inferno Dragon Bats Sparky
Arrows
Goblin Gang Sparky
Furnace Sparky
Goblin Gang Sparky Bats Furnace Inferno Dragon
Bats Arrows Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows
Arrows Sparky
Arrows Sparky
Arrows Furnace Sparky
Arrows Bats Furnace
Arrows Furnace Sparky
Arrows
Arrows
Bats Goblin Gang Sparky
Arrows Sparky
Arrows
Sparky
Arrows
Arrows Furnace Sparky
Arrows Furnace Sparky
Arrows Furnace Sparky
Arrows Sparky
Bats Sparky
Arrows Sparky
Arrows
Sparky
Arrows
Sparky
Arrows
Arrows Furnace Sparky
Inferno Dragon
Arrows Sparky
Arrows Sparky
Arrows Sparky
Bats Arrows Furnace Sparky
Bats
Sparky
Arrows Sparky
Arrows Sparky
Sparky
Arrows Sparky
Bats Goblin Gang
Arrows
Arrows
Goblin Gang Sparky
Arrows
Arrows Sparky
Sparky
Bats Goblin Gang Sparky
Bats
Sparky

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