My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Inferno Dragon
Giant Snowball
Furnace Skeleton Army Inferno Dragon
Zap
Royal Giant Furnace Skeleton Army Inferno Dragon
Barbarian Barrel
Furnace Wizard Skeleton Army
The Log
Royal Giant Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Wizard Skeleton Army Inferno Dragon
Fireball
Furnace Wizard Skeleton Army Inferno Dragon
Poison
Furnace Wizard Skeleton Army
Lightning
Furnace Wizard Inferno Dragon
Rocket
Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Tornado Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Tornado Furnace Poison Inferno Dragon Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Tornado Furnace

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Furnace Poison Wizard Tornado The Log
Furnace
Royal Giant
Wizard
Tornado Royal Giant
Skeleton Army
Tornado
Wizard Royal Giant Poison The Log
Poison
Royal Giant Tornado The Log
The Log
Royal Giant Tornado Poison
Inferno Dragon

Defense Synergies 1 11

Royal Giant
Furnace
Skeleton Army Tornado
Wizard
Tornado Skeleton Army The Log
Skeleton Army
Furnace Wizard The Log Inferno Dragon
Tornado
Wizard Furnace Poison The Log Inferno Dragon
Poison
Tornado The Log
The Log
Wizard Skeleton Army Tornado Poison Inferno Dragon
Inferno Dragon
Skeleton Army Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Skeleton Army Inferno Dragon Furnace The Log
Furnace Skeleton Army Tornado Inferno Dragon
Skeleton Army Inferno Dragon Furnace
Skeleton Army Tornado Poison The Log
Skeleton Army Tornado The Log Furnace
Furnace Tornado Inferno Dragon Wizard Poison
Poison The Log
Inferno Dragon Furnace Skeleton Army Tornado
Skeleton Army Tornado
Skeleton Army Poison Furnace Wizard Tornado The Log
Inferno Dragon Furnace Wizard Tornado Poison
Furnace Skeleton Army Wizard The Log
Wizard Skeleton Army Furnace Tornado Poison The Log
Skeleton Army Inferno Dragon Furnace
Skeleton Army Tornado Furnace The Log Inferno Dragon
Wizard Furnace Skeleton Army Tornado Poison
Furnace Wizard Skeleton Army Tornado The Log
Furnace Wizard Tornado Poison The Log Inferno Dragon
Tornado Inferno Dragon
Wizard Skeleton Army Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace
Poison Wizard The Log Inferno Dragon
Skeleton Army Furnace The Log
Skeleton Army Tornado The Log
Skeleton Army Inferno Dragon
Furnace Wizard Poison Tornado
Skeleton Army Furnace
Skeleton Army Inferno Dragon
Skeleton Army Tornado Poison The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Tornado Poison The Log
Skeleton Army Wizard
Wizard Furnace Skeleton Army
Skeleton Army Furnace Tornado Poison The Log Inferno Dragon
Poison Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Tornado The Log
Poison The Log
Poison The Log
Wizard Poison Furnace The Log
Wizard Poison Furnace Tornado
Furnace Wizard Tornado Poison The Log
Poison The Log Wizard Tornado
Poison The Log Wizard Tornado
Tornado Poison
Poison Wizard Tornado The Log
Poison Wizard Tornado
Poison The Log
Poison
Furnace Poison The Log
Furnace Wizard Poison The Log
Furnace Wizard Poison The Log
Tornado Poison
Wizard Poison The Log
Wizard Tornado Poison The Log
Poison The Log
Wizard Tornado Poison
Tornado The Log
Poison The Log
Tornado Poison The Log Furnace Wizard
Inferno Dragon
Poison The Log Wizard Tornado
Wizard Tornado Poison The Log
Poison Tornado The Log
Poison Furnace Wizard Tornado
Wizard Poison
Poison Wizard The Log
Poison
Wizard Poison The Log
Skeleton Army
Poison Wizard Tornado
The Log
Poison Wizard
The Log Wizard Poison
Tornado Poison
Tornado Poison The Log
Tornado Poison
Poison Tornado The Log

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