My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Royal Giant Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Goblins Bomber Musketeer Furnace
Zap
Goblins Bomber Royal Giant Furnace
Barbarian Barrel
Goblins Bomber Tesla Musketeer Furnace
The Log
Goblins Bomber Royal Giant Mini P.E.K.K.A Musketeer Furnace
Earthquake
Bomber Tesla Furnace
Arrows
Goblins Bomber Furnace
Royal Delivery
Goblins Bomber Mini P.E.K.K.A Musketeer
Fireball
Bomber Tesla Musketeer Furnace
Poison
Bomber Musketeer Furnace
Lightning
Tesla Mini P.E.K.K.A Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Arrows Tesla Mini P.E.K.K.A Musketeer Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Bomber Arrows Tesla

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Bomber
Royal Giant Mini P.E.K.K.A
Arrows
Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Bomber Arrows Furnace Goblins Musketeer
Mini P.E.K.K.A
Bomber Arrows Musketeer Furnace
Musketeer
Royal Giant Mini P.E.K.K.A
Furnace
Royal Giant Mini P.E.K.K.A

Defense Synergies 1 12

Goblins
Bomber Tesla Musketeer
Bomber
Goblins Tesla Mini P.E.K.K.A
Arrows
Tesla Mini P.E.K.K.A Furnace
Tesla
Musketeer Goblins Bomber Arrows Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
Bomber Arrows Tesla Musketeer Furnace
Musketeer
Tesla Goblins Mini P.E.K.K.A Furnace
Furnace
Arrows Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Musketeer
Mini P.E.K.K.A Goblins Bomber Tesla Musketeer Furnace
Tesla Mini P.E.K.K.A Furnace Goblins Bomber Musketeer
Tesla Mini P.E.K.K.A Goblins Bomber Musketeer Furnace
Bomber Arrows Mini P.E.K.K.A
Arrows Goblins Bomber Tesla Musketeer Furnace
Tesla Musketeer Furnace Arrows
Arrows Tesla Musketeer
Tesla Mini P.E.K.K.A Goblins Musketeer Furnace
Goblins Bomber Tesla Mini P.E.K.K.A Musketeer
Goblins Bomber Arrows Tesla Musketeer Furnace
Arrows Tesla Musketeer Furnace
Tesla Mini P.E.K.K.A Furnace Bomber Musketeer
Bomber Goblins Arrows Tesla Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Tesla Furnace
Tesla Mini P.E.K.K.A Furnace
Tesla Goblins Bomber Arrows Mini P.E.K.K.A Musketeer Furnace
Arrows Tesla Goblins Bomber Musketeer Furnace
Arrows Furnace Bomber Tesla Musketeer
Mini P.E.K.K.A Tesla Musketeer
Bomber Goblins Arrows Tesla Mini P.E.K.K.A Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Tesla Furnace
Bomber Arrows Tesla Mini P.E.K.K.A Musketeer
Goblins Mini P.E.K.K.A Musketeer Furnace
Mini P.E.K.K.A Tesla Musketeer
Tesla Mini P.E.K.K.A Musketeer
Arrows Furnace Tesla Musketeer
Mini P.E.K.K.A Goblins Tesla Musketeer Furnace
Mini P.E.K.K.A Tesla
Goblins Mini P.E.K.K.A
Tesla Musketeer
Tesla Mini P.E.K.K.A Musketeer
Arrows
Mini P.E.K.K.A Tesla
Bomber Tesla Musketeer Furnace
Tesla Goblins Bomber Mini P.E.K.K.A Musketeer Furnace
Arrows Bomber Tesla Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer
Bomber Arrows Furnace
Arrows Musketeer Furnace
Bomber Arrows Musketeer Furnace
Arrows
Arrows
Goblins Mini P.E.K.K.A Musketeer
Arrows Musketeer
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer Furnace
Bomber Arrows Musketeer Furnace
Arrows Musketeer Furnace
Arrows
Bomber Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Musketeer
Bomber Arrows
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Bomber Furnace
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Furnace
Musketeer
Mini P.E.K.K.A
Bomber Arrows Musketeer
Arrows
Arrows
Musketeer
Arrows Musketeer
Arrows
Mini P.E.K.K.A Musketeer
Arrows Bomber Musketeer
Arrows
Musketeer
Musketeer
Musketeer
Musketeer

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