My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Goblins Furnace
Zap
Goblins Royal Giant Furnace Inferno Tower
Barbarian Barrel
Goblins Knight Furnace Inferno Tower Ice Wizard
The Log
Goblins Royal Giant Furnace
Earthquake
Furnace Inferno Tower
Arrows
Goblins Furnace
Royal Delivery
Goblins Knight Ice Wizard
Fireball
Furnace Inferno Tower Ice Wizard
Poison
Furnace Inferno Tower Ice Wizard
Lightning
Knight Furnace Inferno Tower Ice Wizard
Rocket
Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Ice Wizard Fireball Furnace Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Ice Wizard

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Knight
Fireball Furnace The Log Ice Wizard
Royal Giant
Fireball Furnace Ice Wizard Goblins The Log
Fireball
Royal Giant Knight The Log
Furnace
Royal Giant Knight
Inferno Tower
The Log
Knight Royal Giant Fireball
Ice Wizard
Royal Giant Knight

Defense Synergies 4 12

Goblins
Knight Inferno Tower The Log Ice Wizard
Knight
Inferno Tower Ice Wizard Goblins Fireball Furnace The Log
Royal Giant
Fireball
The Log Knight Inferno Tower Ice Wizard
Furnace
Knight Ice Wizard
Inferno Tower
Knight The Log Goblins Fireball Ice Wizard
The Log
Fireball Inferno Tower Goblins Knight Ice Wizard
Ice Wizard
Knight Goblins Fireball Furnace Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Inferno Tower The Log
Inferno Tower Goblins Knight Furnace The Log Ice Wizard
Furnace Inferno Tower Goblins Knight Ice Wizard
Inferno Tower Goblins Knight Furnace Ice Wizard
Fireball The Log
Fireball The Log Goblins Furnace Ice Wizard
Furnace Inferno Tower Fireball Ice Wizard
Fireball Inferno Tower The Log
Inferno Tower Goblins Furnace Ice Wizard
Knight Goblins Inferno Tower Ice Wizard
Goblins Ice Wizard Knight Fireball Furnace The Log
Inferno Tower Fireball Furnace Ice Wizard
Furnace Inferno Tower Knight Fireball The Log Ice Wizard
Fireball Goblins Furnace The Log
Inferno Tower Knight Furnace
Inferno Tower Fireball Furnace The Log
Goblins Knight Fireball Furnace Inferno Tower
Fireball Goblins Knight Furnace The Log Ice Wizard
Furnace The Log Knight Fireball Ice Wizard
Inferno Tower
Goblins Knight Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Fireball Furnace Inferno Tower
Fireball Knight The Log
Goblins Knight Furnace Inferno Tower The Log
Knight Fireball Inferno Tower The Log
Inferno Tower Knight
Fireball Furnace Ice Wizard
Goblins Knight Fireball Furnace Inferno Tower Ice Wizard
Inferno Tower Knight
Goblins Knight Fireball Inferno Tower The Log
Inferno Tower
Knight Inferno Tower
Fireball The Log
Knight Fireball Inferno Tower
Fireball Furnace
Inferno Tower Goblins Knight Fireball Furnace The Log
Fireball Inferno Tower The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log Ice Wizard
Fireball The Log
Knight Fireball The Log
Fireball Furnace The Log
Fireball Furnace Ice Wizard
Furnace The Log
Fireball The Log Ice Wizard
Fireball The Log
Goblins Fireball
Knight Fireball The Log
Fireball
Knight Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace Ice Wizard
Fireball The Log Ice Wizard
Fireball The Log
Fireball The Log
Fireball Furnace Ice Wizard
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball Ice Wizard
The Log Fireball
Fireball Knight
The Log Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log

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