My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant Elite Barbarians
Giant Snowball
Fire Spirit Archers Minions Furnace
Zap
Fire Spirit Archers Minions Royal Giant Furnace
Barbarian Barrel
Fire Spirit Archers Elite Barbarians Furnace
The Log
Fire Spirit Archers Royal Giant Elite Barbarians Furnace
Earthquake
Archers Furnace
Arrows
Fire Spirit Archers Minions Furnace
Royal Delivery
Fire Spirit Archers Minions Elite Barbarians
Fireball
Archers Minions Elite Barbarians Furnace
Poison
Archers Minions Furnace
Lightning
Elite Barbarians Furnace
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Archers Minions Furnace Royal Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Archers Minions

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Elite Barbarians Furnace
Archers
Royal Giant Elite Barbarians
Minions
Royal Giant Elite Barbarians
Royal Giant
Fire Spirit Minions Furnace Lightning Archers Elite Barbarians The Log
Elite Barbarians
Fire Spirit Archers Minions Royal Giant Furnace The Log
Furnace
Royal Giant Fire Spirit Elite Barbarians
Lightning
Royal Giant
The Log
Royal Giant Elite Barbarians

Defense Synergies 0 7

Fire Spirit
The Log
Archers
Minions Furnace The Log
Minions
Archers The Log
Royal Giant
Elite Barbarians
The Log
Furnace
Archers
Lightning
The Log
The Log
Fire Spirit Archers Minions Elite Barbarians Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions The Log
Elite Barbarians Minions Furnace The Log
Furnace Fire Spirit Archers Minions Elite Barbarians Lightning
Elite Barbarians Minions Furnace
Lightning Elite Barbarians The Log
The Log Fire Spirit Archers Minions Furnace
Minions Furnace Lightning Fire Spirit Archers
Lightning The Log
Minions Elite Barbarians Furnace
Elite Barbarians Fire Spirit Archers
Archers Minions Furnace The Log
Minions Archers Furnace
Furnace Fire Spirit Minions Elite Barbarians Lightning The Log
Fire Spirit Minions Furnace The Log
Elite Barbarians Furnace
Elite Barbarians Furnace Lightning The Log
Minions Elite Barbarians Furnace
Fire Spirit Archers Minions Elite Barbarians Furnace The Log
Furnace The Log Fire Spirit Archers Minions
Elite Barbarians
Fire Spirit Archers Minions Elite Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Furnace
Archers Elite Barbarians Lightning The Log
Minions Elite Barbarians Furnace Lightning The Log
Lightning Elite Barbarians The Log
Elite Barbarians
Fire Spirit Furnace Archers Minions
Archers Minions Elite Barbarians Furnace Lightning
Elite Barbarians
Lightning Minions Elite Barbarians The Log
Minions Elite Barbarians
Lightning Elite Barbarians The Log
Elite Barbarians Lightning
Archers Furnace
Elite Barbarians Archers Minions Furnace Lightning The Log
Minions Archers Elite Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log
Lightning The Log
Lightning The Log
Fire Spirit Furnace The Log
Fire Spirit Minions Furnace
Fire Spirit Archers Furnace The Log
The Log Fire Spirit Lightning
The Log Lightning
Lightning Fire Spirit Minions Elite Barbarians
Lightning The Log
Lightning Fire Spirit Archers
Lightning Fire Spirit Elite Barbarians The Log
Lightning Minions
Lightning Elite Barbarians Furnace The Log
Lightning Furnace The Log
Lightning Furnace The Log
Lightning
Minions Lightning
Lightning Fire Spirit Archers The Log
Lightning Fire Spirit The Log
Lightning Minions The Log
Lightning
Lightning The Log
Lightning The Log
The Log Fire Spirit Furnace
The Log Lightning
Lightning The Log
Lightning The Log
Elite Barbarians Lightning Fire Spirit Archers Furnace
Lightning Minions
Lightning Elite Barbarians
Lightning The Log
Lightning
Lightning The Log
Lightning Fire Spirit Archers Minions
Lightning Fire Spirit Archers
The Log
Lightning
The Log Lightning
Lightning
Elite Barbarians
Minions Elite Barbarians Lightning The Log
Lightning
Lightning The Log

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