My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Baby Dragon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Baby Dragon Inferno Dragon Lumberjack
Zap
Royal Giant Inferno Dragon
Barbarian Barrel
Lumberjack
The Log
Royal Giant Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Baby Dragon Inferno Dragon Lumberjack
Fireball
Baby Dragon Inferno Dragon Lumberjack
Poison
Lightning
Mini P.E.K.K.A Baby Dragon Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Mini P.E.K.K.A Baby Dragon Freeze Inferno Dragon Lumberjack Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Mini P.E.K.K.A Baby Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Baby Dragon The Log Lumberjack
Fireball
Royal Giant Baby Dragon Freeze The Log
Mini P.E.K.K.A
Baby Dragon The Log Lumberjack
Baby Dragon
Royal Giant Fireball Mini P.E.K.K.A Inferno Dragon Lumberjack
Freeze
Fireball
The Log
Royal Giant Fireball Mini P.E.K.K.A Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Royal Giant Mini P.E.K.K.A Baby Dragon The Log

Defense Synergies 2 11

Royal Giant
Fireball
The Log Mini P.E.K.K.A Freeze Lumberjack
Mini P.E.K.K.A
The Log Fireball Baby Dragon Freeze
Baby Dragon
Mini P.E.K.K.A The Log Inferno Dragon Lumberjack
Freeze
Fireball Mini P.E.K.K.A Lumberjack
The Log
Fireball Mini P.E.K.K.A Baby Dragon Inferno Dragon Lumberjack
Inferno Dragon
Baby Dragon The Log
Lumberjack
Fireball Baby Dragon Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon The Log
Mini P.E.K.K.A Inferno Dragon Lumberjack The Log
Mini P.E.K.K.A Lumberjack Freeze Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Lumberjack
Fireball Mini P.E.K.K.A The Log Lumberjack
Fireball Freeze The Log Baby Dragon Lumberjack
Inferno Dragon Fireball Baby Dragon Freeze
Fireball Baby Dragon The Log
Mini P.E.K.K.A Inferno Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Fireball Baby Dragon Freeze The Log Lumberjack
Inferno Dragon Fireball Baby Dragon
Mini P.E.K.K.A Lumberjack Fireball Freeze The Log
Fireball Mini P.E.K.K.A Baby Dragon Freeze The Log Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Fireball Mini P.E.K.K.A Freeze The Log Inferno Dragon Lumberjack
Fireball Mini P.E.K.K.A Lumberjack
Fireball Baby Dragon The Log Lumberjack
Baby Dragon Freeze The Log Fireball Inferno Dragon Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Fireball Mini P.E.K.K.A Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Fireball
Fireball Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon Lumberjack
Lumberjack Mini P.E.K.K.A The Log
Mini P.E.K.K.A Lumberjack Fireball The Log
Mini P.E.K.K.A Inferno Dragon Lumberjack
Fireball Baby Dragon Freeze
Mini P.E.K.K.A Fireball Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Freeze Fireball Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Lumberjack
Fireball The Log
Mini P.E.K.K.A Fireball Lumberjack
Fireball Baby Dragon
Fireball Mini P.E.K.K.A Baby Dragon Freeze The Log Inferno Dragon Lumberjack
Fireball Mini P.E.K.K.A Baby Dragon Freeze The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Freeze The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Freeze The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Freeze
Baby Dragon The Log
Fireball The Log Baby Dragon Freeze
Fireball The Log
Fireball Mini P.E.K.K.A Lumberjack
Fireball The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon Freeze
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Freeze
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
Freeze The Log Fireball Baby Dragon
Inferno Dragon
Fireball The Log Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Freeze
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Freeze
Fireball The Log
Fireball Freeze
Fireball Baby Dragon
Freeze
The Log Fireball
Fireball Mini P.E.K.K.A Baby Dragon Lumberjack
The Log Fireball Baby Dragon
Fireball
Fireball Baby Dragon Freeze The Log
Fireball
Fireball Baby Dragon Freeze The Log

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