My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Giant Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Royal Giant
Giant Snowball
Spear Goblins Bats Goblin Gang Furnace
Zap
Spear Goblins Bats Goblin Gang Royal Giant Furnace
Barbarian Barrel
Spear Goblins Goblin Gang Furnace
The Log
Spear Goblins Goblin Gang Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Spear Goblins Goblin Gang Furnace
Arrows
Spear Goblins Bats Goblin Gang Furnace
Royal Delivery
Spear Goblins Bats Goblin Gang Mini P.E.K.K.A
Fireball
Goblin Gang Furnace
Poison
Spear Goblins Bats Goblin Gang Furnace
Lightning
Mini P.E.K.K.A Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Goblin Gang Fireball Mini P.E.K.K.A Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Royal Giant Mini P.E.K.K.A Furnace
Bats
Royal Giant Mini P.E.K.K.A
Goblin Gang
Spear Goblins Royal Giant Mini P.E.K.K.A
Royal Giant
Bats Fireball Furnace Spear Goblins Goblin Gang The Log
Fireball
Royal Giant The Log
Mini P.E.K.K.A
Spear Goblins Bats Goblin Gang Furnace The Log
Furnace
Royal Giant Spear Goblins Mini P.E.K.K.A
The Log
Royal Giant Fireball Mini P.E.K.K.A

Defense Synergies 2 11

Spear Goblins
Bats Goblin Gang Mini P.E.K.K.A The Log
Bats
Spear Goblins Mini P.E.K.K.A The Log
Goblin Gang
Spear Goblins Mini P.E.K.K.A Furnace The Log
Royal Giant
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Spear Goblins Bats Goblin Gang Fireball Furnace
Furnace
Goblin Gang Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Spear Goblins Bats Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball The Log
Mini P.E.K.K.A Bats Goblin Gang Furnace The Log
Goblin Gang Mini P.E.K.K.A Furnace Bats
Mini P.E.K.K.A Bats Goblin Gang Furnace
Fireball Mini P.E.K.K.A The Log
Goblin Gang Fireball The Log Spear Goblins Bats Furnace
Bats Furnace Spear Goblins Goblin Gang Fireball
Fireball The Log
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Spear Goblins Mini P.E.K.K.A
Bats Goblin Gang Spear Goblins Fireball Furnace The Log
Spear Goblins Bats Goblin Gang Fireball Furnace
Mini P.E.K.K.A Furnace Bats Goblin Gang Fireball The Log
Fireball Bats Goblin Gang Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Fireball Mini P.E.K.K.A Furnace The Log
Bats Goblin Gang Fireball Mini P.E.K.K.A Furnace
Fireball Spear Goblins Bats Goblin Gang Furnace The Log
Furnace The Log Spear Goblins Bats Fireball
Mini P.E.K.K.A
Goblin Gang Spear Goblins Bats Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Spear Goblins Fireball Furnace
Fireball Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Spear Goblins Bats Mini P.E.K.K.A Furnace The Log
Goblin Gang Mini P.E.K.K.A Bats Fireball The Log
Goblin Gang Mini P.E.K.K.A
Fireball Furnace Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Spear Goblins Bats Fireball Furnace
Mini P.E.K.K.A
Spear Goblins Bats Fireball Mini P.E.K.K.A The Log
Goblin Gang
Bats Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Goblin Gang Fireball
Fireball Furnace
Goblin Gang Spear Goblins Bats Fireball Mini P.E.K.K.A Furnace The Log
Bats Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Spear Goblins Bats Furnace
Furnace The Log
Fireball The Log
Fireball The Log
Bats Goblin Gang Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball Furnace The Log
Spear Goblins Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace
Fireball The Log
Fireball The Log
Fireball The Log
Bats Fireball Furnace
Bats Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Bats Goblin Gang Fireball
Fireball
The Log Fireball
Fireball Goblin Gang Mini P.E.K.K.A
The Log Fireball
Fireball
Bats Goblin Gang Fireball The Log
Bats Fireball
Fireball The Log

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