My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Inferno Dragon
Giant Snowball
Furnace Skeleton Army Inferno Dragon
Zap
Royal Giant Furnace Skeleton Army Inferno Dragon
Barbarian Barrel
Furnace Skeleton Army
The Log
Royal Giant Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Skeleton Army Bowler Inferno Dragon
Fireball
Furnace Skeleton Army Bowler Inferno Dragon
Poison
Furnace Skeleton Army
Lightning
Furnace Bowler Inferno Dragon
Rocket
Furnace Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Furnace Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Fireball Furnace Inferno Dragon Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Fireball

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Royal Giant Furnace Bowler
Arrows
Zap Royal Giant Fireball Bowler
Royal Giant
Arrows Fireball Furnace Zap Bowler
Fireball
Zap Arrows Royal Giant
Furnace
Royal Giant Zap Bowler
Skeleton Army
Bowler
Zap Arrows Royal Giant Furnace
Inferno Dragon

Defense Synergies 1 11

Zap
Fireball Arrows Furnace Skeleton Army Bowler Inferno Dragon
Arrows
Zap Fireball Furnace Bowler
Royal Giant
Fireball
Zap Arrows
Furnace
Zap Arrows Skeleton Army Bowler
Skeleton Army
Zap Furnace Inferno Dragon
Bowler
Zap Arrows Furnace
Inferno Dragon
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball
Skeleton Army Inferno Dragon Zap Furnace
Furnace Skeleton Army Bowler Inferno Dragon
Skeleton Army Inferno Dragon Furnace Bowler
Arrows Fireball Skeleton Army Bowler
Arrows Fireball Skeleton Army Bowler Zap Furnace
Furnace Inferno Dragon Zap Arrows Fireball
Bowler Zap Arrows Fireball
Inferno Dragon Furnace Skeleton Army
Skeleton Army Bowler
Skeleton Army Zap Arrows Fireball Furnace Bowler
Arrows Inferno Dragon Zap Fireball Furnace
Furnace Skeleton Army Bowler Zap Fireball
Fireball Skeleton Army Bowler Zap Arrows Furnace
Skeleton Army Inferno Dragon Furnace
Skeleton Army Zap Fireball Furnace Bowler Inferno Dragon
Arrows Fireball Furnace Skeleton Army Bowler
Arrows Fireball Zap Furnace Skeleton Army Bowler
Zap Arrows Furnace Fireball Bowler Inferno Dragon
Inferno Dragon
Skeleton Army Bowler Arrows Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Furnace Bowler
Fireball Zap Arrows Bowler Inferno Dragon
Skeleton Army Zap Furnace Bowler
Skeleton Army Bowler Zap Fireball
Skeleton Army Bowler Inferno Dragon
Arrows Fireball Furnace Zap
Skeleton Army Fireball Furnace Bowler
Skeleton Army Inferno Dragon
Zap Fireball Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Bowler
Skeleton Army Zap Arrows Fireball Bowler
Skeleton Army Bowler Fireball
Fireball Furnace Skeleton Army Bowler
Skeleton Army Zap Fireball Furnace Bowler Inferno Dragon
Arrows Bowler Zap Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Zap Bowler
Arrows Fireball
Arrows Fireball
Fireball Zap Arrows Furnace Bowler
Arrows Fireball Zap Furnace
Arrows Furnace Bowler
Arrows Fireball Zap Bowler
Arrows Fireball Zap
Fireball Bowler
Zap Arrows Fireball Bowler
Fireball Zap Arrows
Fireball Bowler
Arrows Fireball
Zap Arrows Fireball Furnace
Zap Arrows Fireball Furnace Bowler
Arrows Fireball Furnace Bowler
Arrows Fireball
Zap Arrows Fireball Bowler
Zap Arrows Fireball Bowler
Fireball Bowler
Arrows Fireball
Bowler
Zap Arrows Fireball
Zap Arrows Fireball Furnace Bowler
Inferno Dragon
Arrows Fireball Zap Bowler
Fireball Zap Arrows Bowler
Fireball Zap Arrows
Zap Arrows Fireball Furnace
Zap Fireball
Fireball Bowler
Zap Arrows Fireball
Zap Arrows Fireball
Arrows Fireball Bowler
Zap Fireball Skeleton Army
Fireball Zap Arrows
Arrows Fireball
Fireball Bowler
Arrows Zap Fireball Bowler
Zap Arrows Fireball
Zap Fireball Bowler
Zap Fireball
Zap Fireball Bowler

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