My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Night Witch
Giant Snowball
Bomber Barbarians Witch Night Witch
Zap
Bomber Royal Giant Witch Night Witch
Barbarian Barrel
Bomber Barbarians Witch Night Witch
The Log
Bomber Barbarians Royal Giant Mini P.E.K.K.A Witch
Earthquake
Bomber Barbarians Witch
Arrows
Bomber Witch Night Witch
Royal Delivery
Bomber Barbarians Mini P.E.K.K.A Witch Night Witch
Fireball
Bomber Barbarians Witch Night Witch
Poison
Bomber Barbarians Witch Night Witch
Lightning
Mini P.E.K.K.A Witch Night Witch
Rocket
Barbarians Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Fireball Mini P.E.K.K.A Night Witch Barbarians Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Zap Fireball Mini P.E.K.K.A

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Mini P.E.K.K.A
Zap
Fireball Bomber Royal Giant Mini P.E.K.K.A Witch Night Witch
Barbarians
Royal Giant
Bomber Fireball Zap Witch Night Witch
Fireball
Zap Royal Giant
Mini P.E.K.K.A
Bomber Zap
Witch
Zap Royal Giant
Night Witch
Zap Royal Giant

Defense Synergies 2 7

Bomber
Zap Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Bomber Barbarians Witch Night Witch
Barbarians
Zap
Royal Giant
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bomber Fireball Witch
Witch
Zap Mini P.E.K.K.A
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball
Barbarians Mini P.E.K.K.A Bomber Zap Witch Night Witch
Barbarians Mini P.E.K.K.A Witch Bomber Night Witch
Barbarians Mini P.E.K.K.A Witch Night Witch Bomber
Bomber Barbarians Fireball Mini P.E.K.K.A
Fireball Bomber Zap Night Witch
Zap Fireball Witch Night Witch
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Witch Night Witch
Bomber Barbarians Mini P.E.K.K.A Night Witch
Barbarians Witch Bomber Zap Fireball Night Witch
Zap Fireball Witch Night Witch
Barbarians Mini P.E.K.K.A Night Witch Bomber Zap Fireball Witch
Bomber Fireball Zap Barbarians Mini P.E.K.K.A Witch Night Witch
Barbarians Mini P.E.K.K.A
Barbarians Zap Fireball Mini P.E.K.K.A
Barbarians Bomber Fireball Mini P.E.K.K.A Witch Night Witch
Fireball Bomber Zap Barbarians Witch Night Witch
Zap Witch Bomber Barbarians Fireball
Barbarians Mini P.E.K.K.A
Bomber Barbarians Fireball Mini P.E.K.K.A Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Fireball Witch
Fireball Bomber Zap Mini P.E.K.K.A
Barbarians Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Zap Barbarians Fireball Night Witch
Barbarians Mini P.E.K.K.A Witch Night Witch
Fireball Zap Witch
Mini P.E.K.K.A Barbarians Fireball Witch Night Witch
Mini P.E.K.K.A Barbarians
Zap Barbarians Fireball Mini P.E.K.K.A Witch
Witch Barbarians
Barbarians Mini P.E.K.K.A Witch
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Fireball Witch Night Witch
Bomber Barbarians Fireball Witch
Barbarians Witch Bomber Zap Fireball Mini P.E.K.K.A Night Witch
Bomber Zap Barbarians Fireball Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Barbarians Fireball
Bomber Fireball Zap
Fireball Zap Witch
Bomber Witch
Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A Night Witch
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Witch
Fireball
Fireball
Bomber Mini P.E.K.K.A Night Witch
Bomber Zap Fireball Mini P.E.K.K.A
Bomber Zap Fireball Witch
Fireball Night Witch
Fireball
Zap Barbarians Fireball
Zap Bomber Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch Night Witch
Zap Fireball Witch
Fireball Mini P.E.K.K.A Night Witch
Bomber Zap Fireball Night Witch
Zap Fireball
Fireball
Zap Barbarians Fireball Witch Night Witch
Fireball Zap Witch
Fireball
Fireball Mini P.E.K.K.A
Bomber Zap Fireball
Zap Fireball
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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