My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Giant Mega Minion Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Royal Giant
Giant Snowball
Bomber Bats Mega Minion Furnace
Zap
Bomber Bats Royal Giant Furnace
Barbarian Barrel
Bomber Furnace
The Log
Bomber Royal Giant Furnace
Earthquake
Bomber Furnace
Arrows
Bomber Bats Furnace
Royal Delivery
Bomber Bats Mega Minion
Fireball
Bomber Mega Minion Furnace
Poison
Bomber Bats Mega Minion Furnace
Lightning
Mega Minion Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Furnace Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Barbarian Barrel Mega Minion Furnace Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Zap Barbarian Barrel

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Bats Zap Barbarian Barrel Mega Knight
Bats
Royal Giant Mega Knight Bomber Zap Mega Minion Barbarian Barrel
Zap
Mega Minion Bomber Bats Royal Giant Furnace Barbarian Barrel Mega Knight
Royal Giant
Bomber Bats Furnace Barbarian Barrel Zap Mega Minion
Mega Minion
Zap Bats Royal Giant Furnace Mega Knight
Furnace
Royal Giant Zap Mega Minion Barbarian Barrel
Barbarian Barrel
Royal Giant Bomber Bats Zap Furnace Mega Knight
Mega Knight
Bats Bomber Zap Mega Minion Barbarian Barrel

Defense Synergies 2 13

Bomber
Bats Zap Barbarian Barrel
Bats
Bomber Zap Barbarian Barrel Mega Knight
Zap
Mega Minion Mega Knight Bomber Bats Furnace Barbarian Barrel
Royal Giant
Mega Minion
Zap Furnace Barbarian Barrel Mega Knight
Furnace
Zap Mega Minion Barbarian Barrel
Barbarian Barrel
Bomber Bats Zap Mega Minion Furnace Mega Knight
Mega Knight
Zap Bats Mega Minion Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion Barbarian Barrel
Bomber Bats Zap Mega Minion Furnace Mega Knight
Furnace Mega Knight Bomber Bats Mega Minion
Bomber Bats Mega Minion Furnace Mega Knight
Bomber Barbarian Barrel Mega Knight
Barbarian Barrel Bomber Bats Zap Mega Minion Furnace Mega Knight
Bats Mega Minion Furnace Zap
Zap Barbarian Barrel Mega Knight
Furnace
Bomber Barbarian Barrel Mega Knight
Bats Bomber Zap Mega Minion Furnace Barbarian Barrel Mega Knight
Mega Minion Bats Zap Furnace
Furnace Mega Knight Bomber Bats Zap
Bomber Mega Knight Bats Zap Mega Minion Furnace Barbarian Barrel
Furnace Mega Knight
Zap Furnace Mega Knight
Mega Knight Bomber Bats Furnace
Mega Knight Bomber Bats Zap Mega Minion Furnace Barbarian Barrel
Zap Furnace Barbarian Barrel Bomber Bats Mega Minion Mega Knight
Bomber Mega Knight Bats Furnace Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace Barbarian Barrel
Bomber Zap Mega Minion Barbarian Barrel Mega Knight
Mega Knight Bats Zap Furnace
Mega Knight Bats Zap Barbarian Barrel
Mega Knight
Furnace Bats Zap
Bats Mega Minion Furnace
Mega Knight
Zap Mega Knight Bats Mega Minion Barbarian Barrel
Mega Minion
Mega Knight Bats Mega Minion
Mega Knight Zap
Mega Knight
Bomber Furnace Mega Knight
Bomber Bats Zap Mega Minion Furnace Barbarian Barrel
Bats Mega Knight Bomber Zap Mega Minion Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bomber Zap Furnace Barbarian Barrel Mega Knight
Bats Zap Mega Minion Furnace
Bomber Furnace
Zap Barbarian Barrel
Zap
Bats
Zap Barbarian Barrel
Zap
Barbarian Barrel
Barbarian Barrel
Zap Furnace Barbarian Barrel
Bomber Zap Furnace Barbarian Barrel
Furnace Barbarian Barrel Mega Knight
Barbarian Barrel
Bomber Bats
Bomber Zap Mega Minion Barbarian Barrel Mega Knight
Bomber Zap Barbarian Barrel Mega Knight
Mega Knight
Zap Barbarian Barrel
Zap Bomber Furnace Barbarian Barrel Mega Knight
Mega Minion
Zap Barbarian Barrel
Zap Mega Knight
Zap Barbarian Barrel
Bats Zap Furnace
Zap Bats Mega Minion
Mega Minion
Bomber Zap Mega Knight
Zap
Mega Knight
Zap Bats Barbarian Barrel
Zap Mega Minion
Barbarian Barrel
Mega Minion Mega Knight
Bomber Zap
Zap
Mega Minion Mega Knight
Zap Bats
Bats Zap
Zap Barbarian Barrel Mega Knight

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