My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Cannon Barbarians
Zap
Minions Cannon Royal Giant
Barbarian Barrel
Cannon Barbarians Wizard
The Log
Cannon Barbarians Royal Giant
Earthquake
Cannon Barbarians
Arrows
Minions
Royal Delivery
Minions Barbarians Wizard
Fireball
Minions Cannon Barbarians Wizard
Poison
Minions Cannon Barbarians Wizard
Lightning
Cannon Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Cannon Fireball Barbarians Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Cannon

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Royal Giant The Log
Minions
Royal Giant Zap
Cannon
Barbarians
Royal Giant
Minions Fireball Zap Wizard The Log
Fireball
Zap Royal Giant The Log
Wizard
Royal Giant
The Log
Zap Royal Giant Fireball

Defense Synergies 4 8

Zap
Cannon Fireball Minions Barbarians The Log
Minions
Zap Cannon The Log
Cannon
Zap The Log Minions Fireball Wizard
Barbarians
Zap
Royal Giant
Fireball
Zap The Log Cannon
Wizard
Cannon The Log
The Log
Cannon Fireball Zap Minions Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Fireball Wizard The Log
Barbarians Zap Minions Cannon The Log
Cannon Barbarians Minions
Cannon Barbarians Minions
Barbarians Fireball The Log
Fireball The Log Zap Minions Cannon
Minions Zap Cannon Fireball Wizard
Zap Cannon Barbarians Fireball The Log
Cannon Barbarians Minions
Cannon Barbarians
Minions Barbarians Zap Cannon Fireball Wizard The Log
Minions Zap Fireball Wizard
Cannon Barbarians Zap Minions Fireball Wizard The Log
Fireball Wizard Zap Minions Cannon Barbarians The Log
Barbarians Cannon
Barbarians Zap Cannon Fireball The Log
Barbarians Wizard Minions Cannon Fireball
Cannon Fireball Zap Minions Barbarians Wizard The Log
Zap Wizard The Log Minions Cannon Barbarians Fireball
Barbarians Cannon
Wizard Minions Cannon Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball
Fireball Zap Wizard The Log
Barbarians Zap Minions The Log
Zap Barbarians Fireball The Log
Barbarians Cannon
Fireball Wizard Zap Minions
Minions Barbarians Fireball
Barbarians
Zap Minions Barbarians Fireball The Log
Cannon Barbarians
Minions Barbarians
Zap Barbarians Fireball The Log
Barbarians Cannon Fireball Wizard
Wizard Cannon Barbarians Fireball
Barbarians Zap Minions Fireball The Log
Minions Zap Cannon Barbarians Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Barbarians Fireball The Log
Fireball Wizard Zap The Log
Fireball Wizard Zap Minions
Wizard The Log
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Minions Fireball
Zap Fireball Wizard The Log
Fireball Zap Wizard
Fireball The Log
Minions Fireball
Zap Fireball The Log
Zap Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Minions
Zap Fireball Wizard The Log
Zap Fireball Wizard The Log
Minions Fireball The Log
Fireball Wizard
The Log
Zap Barbarians Fireball The Log
Zap The Log Fireball Wizard
Fireball The Log Zap Wizard
Fireball Zap Wizard The Log
Fireball Zap The Log
Zap Fireball Wizard
Zap Minions Fireball Wizard
Fireball
Zap Fireball Wizard The Log
Zap Fireball
Fireball Wizard The Log
Zap Minions Barbarians Fireball
Fireball Zap Wizard
The Log Fireball
Fireball Wizard
The Log Zap Fireball Wizard
Zap Fireball
Zap Minions Fireball The Log
Zap Fireball
Zap Fireball The Log

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