My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Miner
Giant Snowball
Minions Barbarians Miner
Zap
Minions Royal Giant
Barbarian Barrel
Barbarians Ice Wizard
The Log
Barbarians Royal Giant
Earthquake
Barbarians
Arrows
Minions
Royal Delivery
Minions Barbarians Bowler Miner Ice Wizard
Fireball
Minions Barbarians Bowler Ice Wizard
Poison
Minions Barbarians Ice Wizard
Lightning
Bowler Ice Wizard
Rocket
Barbarians Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bowler The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Miner Ice Wizard Barbarians Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Miner

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Minions Royal Giant Bowler The Log Ice Wizard
Minions
Royal Giant Miner Zap Bowler
Barbarians
Royal Giant
Minions Miner Ice Wizard Zap Bowler The Log
Bowler
Zap Minions Royal Giant The Log Miner Ice Wizard
The Log
Zap Royal Giant Bowler Miner
Miner
Zap Minions Royal Giant Bowler The Log
Ice Wizard
Royal Giant Zap Bowler

Defense Synergies 1 12

Zap
Minions Barbarians Bowler The Log Miner Ice Wizard
Minions
Zap Bowler The Log Ice Wizard
Barbarians
Zap
Royal Giant
Bowler
The Log Zap Minions Ice Wizard
The Log
Bowler Zap Minions Miner Ice Wizard
Miner
Zap The Log
Ice Wizard
Zap Minions Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minions The Log
Barbarians Zap Minions The Log Ice Wizard
Barbarians Bowler Minions Ice Wizard
Barbarians Minions Bowler Ice Wizard
Barbarians Bowler The Log
Bowler The Log Zap Minions Ice Wizard
Minions Zap Ice Wizard
Bowler Zap Barbarians The Log
Barbarians Minions Ice Wizard
Barbarians Bowler Miner Ice Wizard
Minions Barbarians Ice Wizard Zap Bowler The Log
Minions Zap Ice Wizard
Barbarians Bowler Zap Minions The Log Ice Wizard
Bowler Zap Minions Barbarians The Log
Barbarians
Barbarians Zap Bowler The Log
Barbarians Minions Bowler
Zap Minions Barbarians Bowler The Log Ice Wizard
Zap The Log Minions Barbarians Bowler Ice Wizard
Barbarians
Bowler Minions Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Bowler
Zap Bowler The Log Miner
Barbarians Zap Minions Bowler The Log
Bowler Zap Barbarians The Log
Barbarians Bowler
Zap Minions Ice Wizard
Minions Barbarians Bowler Ice Wizard
Barbarians
Zap Minions Barbarians The Log
Barbarians
Minions Barbarians Bowler
Zap Barbarians Bowler The Log
Barbarians Bowler
Barbarians Bowler
Barbarians Zap Minions Bowler The Log
Minions Bowler Zap Barbarians The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Bowler The Log Miner Ice Wizard
The Log Miner
Barbarians The Log
Zap Bowler The Log
Zap Minions Ice Wizard
Bowler The Log
The Log Zap Bowler Ice Wizard
The Log Miner Zap
Minions Bowler
Miner Zap Bowler The Log
Zap
Bowler The Log Miner
Minions
Zap The Log
Zap Bowler The Log
Bowler The Log
Minions
Zap Bowler The Log
Zap Bowler The Log Miner
Minions Bowler The Log
Bowler The Log
Zap Barbarians The Log
Zap The Log Bowler Ice Wizard
The Log Miner Zap Bowler Ice Wizard
Zap Bowler The Log Miner
Miner Zap The Log
Zap Ice Wizard
Zap Minions
Bowler
Zap The Log Miner
Zap
Bowler The Log
Zap Minions Barbarians
Zap Ice Wizard
The Log
Miner Bowler
The Log Zap Bowler
Zap
Zap Minions Bowler The Log
Zap
Zap Bowler The Log Miner

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