My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Baby Dragon Princess Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Baby Dragon Princess Inferno Dragon
Zap
Royal Giant Skeleton Army Princess Inferno Dragon
Barbarian Barrel
Knight Skeleton Army Princess Electro Wizard
The Log
Royal Giant Skeleton Army Princess
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Knight Skeleton Army Baby Dragon Princess Electro Wizard Inferno Dragon
Fireball
Skeleton Army Baby Dragon Princess Electro Wizard Inferno Dragon
Poison
Skeleton Army Princess Electro Wizard
Lightning
Knight Baby Dragon Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Princess Baby Dragon Electro Wizard Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Skeleton Army Princess

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Knight Royal Giant Baby Dragon Princess
Knight
Baby Dragon Princess Zap Electro Wizard
Royal Giant
Zap Baby Dragon Princess Electro Wizard
Skeleton Army
Baby Dragon
Knight Zap Royal Giant Electro Wizard Inferno Dragon
Princess
Knight Zap Royal Giant
Electro Wizard
Zap Knight Royal Giant Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 3 12

Zap
Electro Wizard Knight Skeleton Army Baby Dragon Princess Inferno Dragon
Knight
Princess Electro Wizard Zap Skeleton Army Baby Dragon
Royal Giant
Skeleton Army
Zap Knight Princess Electro Wizard Inferno Dragon
Baby Dragon
Zap Knight Inferno Dragon
Princess
Knight Zap Skeleton Army
Electro Wizard
Zap Knight Skeleton Army Inferno Dragon
Inferno Dragon
Zap Skeleton Army Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Baby Dragon Electro Wizard
Skeleton Army Inferno Dragon Zap Knight Electro Wizard
Skeleton Army Knight Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Knight Electro Wizard
Skeleton Army Princess
Skeleton Army Zap Baby Dragon Electro Wizard
Electro Wizard Inferno Dragon Zap Baby Dragon Princess
Zap Baby Dragon Electro Wizard
Inferno Dragon Skeleton Army Princess
Knight Skeleton Army Electro Wizard
Skeleton Army Electro Wizard Zap Knight Baby Dragon Princess
Inferno Dragon Zap Baby Dragon Princess Electro Wizard
Skeleton Army Zap Knight Electro Wizard
Skeleton Army Zap Baby Dragon Princess Electro Wizard
Skeleton Army Inferno Dragon Knight Electro Wizard
Skeleton Army Zap Electro Wizard Inferno Dragon
Knight Skeleton Army Electro Wizard
Zap Knight Skeleton Army Baby Dragon Electro Wizard
Zap Baby Dragon Knight Princess Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Skeleton Army Knight Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Electro Wizard
Electro Wizard Zap Knight Baby Dragon Inferno Dragon
Skeleton Army Zap Knight Electro Wizard
Skeleton Army Zap Knight Electro Wizard
Knight Skeleton Army Inferno Dragon
Zap Baby Dragon Princess Electro Wizard
Skeleton Army Knight Electro Wizard
Knight Skeleton Army Inferno Dragon
Zap Electro Wizard Knight Skeleton Army Baby Dragon Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight
Skeleton Army Zap Electro Wizard
Skeleton Army Knight
Skeleton Army Baby Dragon Princess
Skeleton Army Electro Wizard Zap Knight Baby Dragon Inferno Dragon
Zap Baby Dragon Princess Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Baby Dragon
Zap Baby Dragon Princess Electro Wizard
Baby Dragon
Knight
Zap Baby Dragon
Zap Baby Dragon Princess
Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Electro Wizard
Zap Knight Princess Electro Wizard
Zap Baby Dragon Princess
Knight Baby Dragon Princess
Baby Dragon Princess
Princess Zap Baby Dragon
Zap Baby Dragon Princess
Baby Dragon Princess
Zap Baby Dragon Princess Electro Wizard
Zap Baby Dragon Princess
Baby Dragon
Princess
Zap Baby Dragon
Zap Baby Dragon Princess
Inferno Dragon
Zap Baby Dragon Princess Electro Wizard
Zap Baby Dragon Princess
Zap Baby Dragon
Zap Baby Dragon Princess Electro Wizard
Zap Electro Wizard
Zap
Zap Princess Electro Wizard
Princess
Zap Electro Wizard Skeleton Army Princess
Zap Baby Dragon Princess Electro Wizard
Knight Baby Dragon Princess Electro Wizard
Zap Baby Dragon Princess
Zap
Zap Baby Dragon Princess Electro Wizard
Zap Princess Electro Wizard
Zap Baby Dragon Princess Electro Wizard

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