My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Baby Dragon Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Tombstone Baby Dragon
Zap
Fire Spirit Royal Giant Tombstone
Barbarian Barrel
Fire Spirit Tombstone Ice Wizard
The Log
Fire Spirit Royal Giant Tombstone
Earthquake
Tombstone
Arrows
Fire Spirit Tombstone
Royal Delivery
Fire Spirit Baby Dragon Bowler Ice Wizard
Fireball
Tombstone Baby Dragon Bowler Ice Wizard
Poison
Tombstone Ice Wizard
Lightning
Tombstone Baby Dragon Bowler Ice Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Tornado Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Tornado Baby Dragon Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Tornado Baby Dragon Bowler Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Tombstone Tornado Ice Wizard Fireball Baby Dragon Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Tombstone Tornado Ice Wizard

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Baby Dragon Bowler
Royal Giant
Fire Spirit Fireball Ice Wizard Tornado Baby Dragon Bowler
Tombstone
Fireball
Royal Giant Tornado Baby Dragon
Tornado
Fireball Baby Dragon Royal Giant Bowler Ice Wizard
Baby Dragon
Tornado Fire Spirit Royal Giant Fireball Bowler Ice Wizard
Bowler
Fire Spirit Royal Giant Tornado Baby Dragon Ice Wizard
Ice Wizard
Royal Giant Tornado Baby Dragon Bowler

Defense Synergies 4 8

Fire Spirit
Tornado
Royal Giant
Tombstone
Fireball Baby Dragon Ice Wizard
Fireball
Tornado Tombstone Ice Wizard
Tornado
Fireball Bowler Ice Wizard Fire Spirit Baby Dragon
Baby Dragon
Ice Wizard Tombstone Tornado Bowler
Bowler
Tornado Baby Dragon Ice Wizard
Ice Wizard
Tornado Baby Dragon Tombstone Fireball Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tombstone Fireball Baby Dragon
Tombstone Ice Wizard
Tornado Bowler Fire Spirit Tombstone Ice Wizard
Tombstone Bowler Ice Wizard
Tombstone Fireball Tornado Bowler
Fireball Tornado Bowler Fire Spirit Baby Dragon Ice Wizard
Tornado Fire Spirit Tombstone Fireball Baby Dragon Ice Wizard
Bowler Fireball Baby Dragon
Tombstone Tornado Ice Wizard
Tornado Fire Spirit Bowler Ice Wizard
Ice Wizard Tombstone Fireball Tornado Baby Dragon Bowler
Fireball Tornado Baby Dragon Ice Wizard
Tombstone Bowler Fire Spirit Fireball Ice Wizard
Fire Spirit Fireball Bowler Tombstone Tornado Baby Dragon
Tombstone
Tornado Fireball Bowler
Tombstone Fireball Tornado Bowler
Fire Spirit Tombstone Fireball Tornado Baby Dragon Bowler Ice Wizard
Tornado Baby Dragon Fire Spirit Tombstone Fireball Bowler Ice Wizard
Tornado
Bowler Fire Spirit Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball Bowler
Fireball Baby Dragon Bowler
Tombstone Bowler
Bowler Fireball Tornado
Tombstone Bowler
Fire Spirit Fireball Tornado Baby Dragon Ice Wizard
Tombstone Fireball Bowler Ice Wizard
Tombstone Fireball Tornado Baby Dragon
Tombstone
Tombstone Bowler
Fireball Tornado Bowler
Bowler Tombstone Fireball
Fireball Baby Dragon Bowler
Tombstone Fireball Tornado Baby Dragon Bowler
Bowler Fireball Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Tornado Baby Dragon Bowler Ice Wizard
Fireball Baby Dragon
Fireball
Fireball Fire Spirit Baby Dragon Bowler
Fireball Fire Spirit Tornado Baby Dragon Ice Wizard
Fire Spirit Tornado Baby Dragon Bowler
Fireball Fire Spirit Tornado Baby Dragon Bowler Ice Wizard
Fireball Tornado
Fire Spirit Fireball Tornado Bowler
Fireball Tornado Bowler
Fireball Fire Spirit Tornado Baby Dragon
Fire Spirit Fireball Baby Dragon Bowler
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball Tornado
Fire Spirit Fireball Baby Dragon Bowler
Fire Spirit Fireball Tornado Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball Tornado
Tornado Bowler
Fireball Baby Dragon
Tornado Fire Spirit Fireball Baby Dragon Bowler Ice Wizard
Fireball Tornado Baby Dragon Bowler Ice Wizard
Fireball Tornado Baby Dragon Bowler
Fireball Tornado Baby Dragon
Fire Spirit Fireball Tornado Baby Dragon Ice Wizard
Fireball
Fireball Bowler
Fireball
Fireball
Fireball Bowler
Fire Spirit Tombstone Fireball
Fireball Fire Spirit Tornado Baby Dragon Ice Wizard
Fireball
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball Tornado
Fireball Tornado Baby Dragon Bowler
Fireball Tornado
Fireball Tornado Baby Dragon Bowler

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