My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Wizard Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Royal Giant Baby Dragon Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Giant Prince
Giant Snowball
Goblin Gang Minion Horde Baby Dragon
Zap
Goblin Gang Minion Horde Royal Giant Prince
Barbarian Barrel
Knight Goblin Gang Wizard
The Log
Goblin Gang Royal Giant Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Knight Goblin Gang Minion Horde Wizard Baby Dragon Prince
Fireball
Goblin Gang Minion Horde Wizard Baby Dragon
Poison
Goblin Gang Minion Horde Wizard
Lightning
Knight Wizard Baby Dragon Prince
Rocket
Minion Horde Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Baby Dragon Minion Horde Wizard Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Gang Baby Dragon

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight Prince
Knight
Goblin Gang Baby Dragon Arrows Minion Horde Wizard Prince
Goblin Gang
Knight Royal Giant Baby Dragon Prince
Minion Horde
Knight Royal Giant Prince
Royal Giant
Arrows Goblin Gang Minion Horde Wizard Baby Dragon
Wizard
Knight Royal Giant Prince
Baby Dragon
Knight Goblin Gang Royal Giant Prince
Prince
Arrows Knight Goblin Gang Minion Horde Wizard Baby Dragon

Defense Synergies 1 8

Arrows
Knight Prince
Knight
Goblin Gang Arrows Minion Horde Wizard Baby Dragon
Goblin Gang
Knight Prince
Minion Horde
Knight
Royal Giant
Wizard
Knight Prince
Baby Dragon
Knight Prince
Prince
Arrows Goblin Gang Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Wizard Baby Dragon
Minion Horde Knight Goblin Gang Prince
Goblin Gang Minion Horde Prince Knight
Minion Horde Prince Knight Goblin Gang
Arrows Prince
Arrows Goblin Gang Baby Dragon
Minion Horde Arrows Goblin Gang Wizard Baby Dragon
Arrows Baby Dragon
Minion Horde Goblin Gang Prince
Knight Goblin Gang Minion Horde Prince
Goblin Gang Minion Horde Arrows Knight Wizard Baby Dragon
Arrows Minion Horde Goblin Gang Wizard Baby Dragon
Minion Horde Prince Knight Goblin Gang Wizard
Wizard Arrows Goblin Gang Minion Horde Baby Dragon Prince
Knight Goblin Gang Minion Horde Prince
Minion Horde Goblin Gang Prince
Minion Horde Wizard Arrows Knight Goblin Gang Prince
Arrows Knight Goblin Gang Minion Horde Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon Knight
Prince
Goblin Gang Wizard Arrows Knight Minion Horde Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Prince
Arrows Knight Goblin Gang Wizard Baby Dragon Prince
Goblin Gang Knight Minion Horde Prince
Goblin Gang Prince Knight Minion Horde
Knight Goblin Gang Minion Horde Prince
Arrows Wizard Goblin Gang Minion Horde Baby Dragon
Goblin Gang Prince Knight Minion Horde
Knight Minion Horde Prince
Minion Horde Knight Baby Dragon Prince
Goblin Gang Minion Horde
Knight Minion Horde Prince
Arrows Prince
Prince Knight Goblin Gang Minion Horde Wizard
Wizard Minion Horde Baby Dragon
Goblin Gang Knight Minion Horde Baby Dragon Prince
Arrows Minion Horde Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Knight Prince
Wizard Arrows Minion Horde Baby Dragon
Arrows Wizard Minion Horde Baby Dragon
Arrows Minion Horde Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard
Goblin Gang Minion Horde Prince
Arrows Knight Minion Horde Wizard Prince
Arrows Wizard Baby Dragon
Knight Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon Prince
Arrows Minion Horde Wizard Baby Dragon
Arrows Minion Horde Wizard Baby Dragon
Arrows
Minion Horde
Arrows Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon
Minion Horde Baby Dragon Prince
Arrows Wizard
Prince
Arrows Minion Horde Baby Dragon
Arrows Wizard Baby Dragon
Minion Horde
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Prince
Arrows Baby Dragon
Arrows Minion Horde Wizard Baby Dragon
Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard
Arrows Minion Horde
Minion Horde Prince
Arrows Wizard
Minion Horde Goblin Gang Prince
Arrows Wizard Baby Dragon
Arrows
Knight Goblin Gang Minion Horde Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon
Arrows
Minion Horde Prince
Goblin Gang Minion Horde Baby Dragon
Baby Dragon Prince

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