My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Fire Spirit Archers Mega Minion
Zap
Fire Spirit Archers Royal Giant
Barbarian Barrel
Fire Spirit Archers
The Log
Fire Spirit Archers Royal Giant Mini P.E.K.K.A
Earthquake
Archers
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Mega Minion Mini P.E.K.K.A
Fireball
Archers Mega Minion
Poison
Archers Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Mini P.E.K.K.A Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Archers Mega Minion Mini P.E.K.K.A Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Archers

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap Mega Minion Mini P.E.K.K.A
Zap
Mega Minion Fire Spirit Archers Royal Giant Mini P.E.K.K.A The Log
Archers
Zap Royal Giant Mini P.E.K.K.A
Royal Giant
Fire Spirit Zap Archers Mega Minion Rocket The Log
Mega Minion
Zap Fire Spirit Royal Giant
Mini P.E.K.K.A
Fire Spirit Zap Archers The Log
Rocket
Royal Giant
The Log
Zap Royal Giant Mini P.E.K.K.A

Defense Synergies 3 10

Fire Spirit
Zap Mini P.E.K.K.A The Log
Zap
Mega Minion Mini P.E.K.K.A Fire Spirit Archers The Log
Archers
Zap Mega Minion Mini P.E.K.K.A The Log
Royal Giant
Mega Minion
Zap Archers The Log
Mini P.E.K.K.A
Zap The Log Fire Spirit Archers
Rocket
The Log
The Log
Mini P.E.K.K.A Fire Spirit Zap Archers Mega Minion Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Mega Minion The Log
Mini P.E.K.K.A Zap Mega Minion The Log
Mini P.E.K.K.A Rocket Fire Spirit Archers Mega Minion
Mini P.E.K.K.A Mega Minion
Mini P.E.K.K.A Rocket The Log
The Log Fire Spirit Zap Archers Mega Minion
Mega Minion Rocket Fire Spirit Zap Archers
Rocket Zap The Log
Mini P.E.K.K.A
Fire Spirit Archers Mini P.E.K.K.A
Archers Zap Mega Minion The Log
Mega Minion Zap Archers
Mini P.E.K.K.A Fire Spirit Zap Rocket The Log
Fire Spirit Rocket Zap Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Rocket Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Fire Spirit Zap Archers Mega Minion The Log
Zap The Log Fire Spirit Archers Mega Minion
Mini P.E.K.K.A
Fire Spirit Archers Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers
Zap Archers Mega Minion Mini P.E.K.K.A Rocket The Log
Zap Mini P.E.K.K.A Rocket The Log
Mini P.E.K.K.A Rocket Zap The Log
Mini P.E.K.K.A
Fire Spirit Rocket Zap Archers
Mini P.E.K.K.A Rocket Archers Mega Minion
Mini P.E.K.K.A
Zap Rocket Mega Minion Mini P.E.K.K.A The Log
Mega Minion
Mega Minion Mini P.E.K.K.A
Rocket Zap The Log
Mini P.E.K.K.A Rocket
Archers
Zap Archers Mega Minion Mini P.E.K.K.A Rocket The Log
Zap Archers Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Zap The Log
Rocket The Log
Rocket The Log
Rocket Fire Spirit Zap The Log
Fire Spirit Zap Mega Minion Rocket
Fire Spirit Archers The Log
The Log Fire Spirit Zap
The Log Zap
Rocket Fire Spirit Mini P.E.K.K.A
Rocket Zap The Log
Fire Spirit Zap Archers Rocket
Rocket Fire Spirit The Log
Rocket
Zap The Log
Rocket Zap The Log
Rocket The Log
Rocket
Mini P.E.K.K.A Rocket
Rocket Fire Spirit Zap Archers Mega Minion Mini P.E.K.K.A The Log
Rocket Fire Spirit Zap The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log Fire Spirit
Mega Minion
The Log Zap
Zap The Log
Rocket Zap The Log
Fire Spirit Zap Archers
Zap Rocket Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Rocket The Log
Zap Rocket
Rocket The Log
Zap Fire Spirit Archers Rocket
Rocket Fire Spirit Zap Archers Mega Minion
The Log
Mega Minion Mini P.E.K.K.A Rocket
The Log Zap
Rocket Zap
Mega Minion
Zap Rocket The Log
Zap Rocket
Zap Rocket The Log

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