My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant Miner
Giant Snowball
Archers Minions Barbarians Witch Miner
Zap
Archers Minions Royal Giant Witch
Barbarian Barrel
Archers Barbarians Witch
The Log
Archers Barbarians Royal Giant Witch
Earthquake
Archers Barbarians Witch
Arrows
Archers Minions Witch
Royal Delivery
Archers Minions Barbarians Witch Miner
Fireball
Archers Minions Barbarians Witch
Poison
Archers Minions Barbarians Witch
Lightning
Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Miner Fireball Barbarians Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Archers Minions Royal Giant Witch
Archers
Zap Royal Giant Miner
Minions
Royal Giant Miner Zap
Barbarians
Royal Giant
Minions Fireball Miner Zap Archers Witch
Fireball
Zap Royal Giant Miner
Witch
Zap Royal Giant Miner
Miner
Zap Minions Royal Giant Archers Fireball Witch

Defense Synergies 1 8

Zap
Fireball Archers Minions Barbarians Witch Miner
Archers
Zap Minions Witch
Minions
Zap Archers
Barbarians
Zap
Royal Giant
Fireball
Zap Miner
Witch
Zap Archers
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
Barbarians Zap Minions Witch
Barbarians Witch Archers Minions
Barbarians Witch Minions
Barbarians Fireball
Fireball Zap Archers Minions
Minions Zap Archers Fireball Witch
Zap Barbarians Fireball
Barbarians Witch Minions
Archers Barbarians Miner
Archers Minions Barbarians Witch Zap Fireball
Minions Zap Archers Fireball Witch
Barbarians Zap Minions Fireball Witch
Fireball Zap Minions Barbarians Witch
Barbarians
Barbarians Zap Fireball
Barbarians Minions Fireball Witch
Fireball Zap Archers Minions Barbarians Witch
Zap Witch Archers Minions Barbarians Fireball
Barbarians
Archers Minions Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Fireball Witch
Fireball Zap Archers Miner
Barbarians Zap Minions Witch
Zap Barbarians Fireball
Barbarians Witch
Fireball Zap Archers Minions Witch
Archers Minions Barbarians Fireball Witch
Barbarians
Zap Minions Barbarians Fireball Witch
Witch Barbarians
Minions Barbarians Witch
Zap Barbarians Fireball
Barbarians Fireball Witch
Archers Barbarians Fireball Witch
Barbarians Witch Zap Archers Minions Fireball
Minions Zap Archers Barbarians Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner
Fireball Miner
Barbarians Fireball
Fireball Zap
Fireball Zap Minions Witch
Archers Witch
Fireball Zap
Fireball Miner Zap
Minions Fireball
Miner Zap Fireball
Fireball Zap Archers
Fireball Miner
Minions Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Minions
Zap Archers Fireball
Zap Fireball Witch Miner
Minions Fireball
Fireball
Zap Barbarians Fireball
Zap Fireball Witch
Witch
Fireball Miner Zap Witch
Fireball Zap Witch Miner
Fireball Miner Zap
Zap Archers Fireball Witch
Zap Minions Fireball Witch
Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Archers Minions Barbarians Fireball Witch
Fireball Zap Archers Witch
Fireball
Fireball Miner
Zap Fireball
Zap Fireball
Zap Minions Fireball Witch
Zap Fireball Witch
Zap Fireball Witch Miner

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