My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Elixir Collector P.E.K.K.A Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant P.E.K.K.A Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
The Log
Royal Giant
Earthquake
Elixir Collector
Arrows
Royal Delivery
P.E.K.K.A
Fireball
Elixir Collector
Poison
Elixir Collector
Lightning
Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector P.E.K.K.A Golem Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Royal Giant Elixir Collector Lightning P.E.K.K.A Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Zap The Log Royal Giant Elixir Collector

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Royal Giant Golem The Log Mega Knight
Royal Giant
Lightning Zap The Log
Elixir Collector
Lightning
Royal Giant Golem
P.E.K.K.A
Zap The Log
Golem
Lightning Zap The Log
The Log
Zap Royal Giant P.E.K.K.A Golem Mega Knight
Mega Knight
Zap The Log

Defense Synergies 2 4

Zap
Mega Knight P.E.K.K.A The Log
Royal Giant
Elixir Collector
Lightning
The Log
P.E.K.K.A
The Log Zap
Golem
The Log
P.E.K.K.A Zap Lightning Mega Knight
Mega Knight
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap The Log
P.E.K.K.A Zap The Log Mega Knight
P.E.K.K.A Mega Knight Lightning
P.E.K.K.A Mega Knight
Lightning P.E.K.K.A The Log Mega Knight
The Log Zap Mega Knight
Lightning Zap
Lightning Zap P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Mega Knight
Zap The Log Mega Knight
Zap
P.E.K.K.A Mega Knight Zap Lightning The Log
Mega Knight Zap P.E.K.K.A The Log
P.E.K.K.A Mega Knight
Zap Lightning P.E.K.K.A The Log Mega Knight
Mega Knight P.E.K.K.A
Mega Knight Zap The Log
Zap The Log Mega Knight
P.E.K.K.A
Mega Knight P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A
Zap Lightning The Log Mega Knight
P.E.K.K.A Mega Knight Zap Lightning The Log
Lightning P.E.K.K.A Mega Knight Zap The Log
P.E.K.K.A Mega Knight
Zap
P.E.K.K.A Lightning
P.E.K.K.A Mega Knight
Zap Lightning P.E.K.K.A Mega Knight The Log
P.E.K.K.A
P.E.K.K.A Mega Knight
Lightning P.E.K.K.A Mega Knight Zap The Log
Lightning P.E.K.K.A Mega Knight
Mega Knight
Zap Lightning P.E.K.K.A The Log
Mega Knight Zap P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap The Log
Lightning The Log
Lightning The Log
Zap The Log Mega Knight
Zap
The Log
The Log Zap Lightning
The Log Zap Lightning
Lightning
Lightning Zap The Log
Lightning Zap
Lightning The Log
Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning The Log Mega Knight
Lightning
Lightning
Lightning Zap The Log Mega Knight
Lightning Zap The Log Mega Knight
Lightning The Log Mega Knight
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Mega Knight
The Log Zap Lightning
Lightning Zap The Log Mega Knight
Lightning Zap The Log
Lightning Zap
Zap Lightning
Lightning
Lightning Zap The Log Mega Knight
Zap Lightning
P.E.K.K.A Mega Knight
Lightning The Log
Zap Lightning
Lightning Zap
The Log
Lightning Mega Knight
The Log Zap Lightning
Lightning Zap
P.E.K.K.A Mega Knight
Zap Lightning The Log
Zap Lightning
Lightning Zap The Log Mega Knight

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