My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Elixir Collector P.E.K.K.A Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Mega Minion Lumberjack
Zap
Archers
Barbarian Barrel
Archers Magic Archer Lumberjack
The Log
Archers Lumberjack
Earthquake
Archers Elixir Collector
Arrows
Archers
Royal Delivery
Archers Mega Minion P.E.K.K.A Magic Archer Lumberjack
Fireball
Archers Mega Minion Elixir Collector Magic Archer Lumberjack
Poison
Archers Mega Minion Elixir Collector Magic Archer
Lightning
Mega Minion Elixir Collector Magic Archer Lumberjack
Rocket
Elixir Collector Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Elixir Collector P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Mega Minion Magic Archer Lumberjack Rocket Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Mega Minion Magic Archer

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
P.E.K.K.A Lumberjack
Mega Minion
Rocket
Elixir Collector
P.E.K.K.A
Magic Archer Archers The Log Lumberjack
The Log
P.E.K.K.A Magic Archer Lumberjack
Magic Archer
P.E.K.K.A The Log Lumberjack
Lumberjack
Archers P.E.K.K.A The Log Magic Archer

Defense Synergies 1 10

Archers
Mega Minion P.E.K.K.A The Log Lumberjack
Mega Minion
Archers The Log Lumberjack
Rocket
The Log
Elixir Collector
P.E.K.K.A
The Log Archers
The Log
P.E.K.K.A Archers Mega Minion Rocket Magic Archer Lumberjack
Magic Archer
The Log Lumberjack
Lumberjack
Archers Mega Minion The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion The Log Magic Archer
P.E.K.K.A Lumberjack Mega Minion The Log
Rocket P.E.K.K.A Lumberjack Archers Mega Minion
P.E.K.K.A Lumberjack Mega Minion
Rocket P.E.K.K.A The Log Lumberjack
The Log Archers Mega Minion Magic Archer Lumberjack
Mega Minion Rocket Archers Magic Archer
Rocket P.E.K.K.A The Log Magic Archer
P.E.K.K.A Lumberjack
Archers Lumberjack
Archers Mega Minion The Log Magic Archer Lumberjack
Mega Minion Archers Magic Archer
P.E.K.K.A Lumberjack Rocket The Log
Rocket Mega Minion P.E.K.K.A The Log Magic Archer Lumberjack
P.E.K.K.A Lumberjack
Rocket P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Archers Mega Minion The Log Magic Archer Lumberjack
The Log Archers Mega Minion Magic Archer Lumberjack
P.E.K.K.A Lumberjack
Archers P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers P.E.K.K.A
Archers Mega Minion Rocket The Log Magic Archer Lumberjack
P.E.K.K.A Lumberjack Rocket The Log
Rocket P.E.K.K.A Lumberjack The Log
P.E.K.K.A Lumberjack
Rocket Archers Magic Archer
Rocket P.E.K.K.A Archers Mega Minion Lumberjack
P.E.K.K.A Lumberjack
Rocket P.E.K.K.A Mega Minion The Log Magic Archer
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Lumberjack
Rocket P.E.K.K.A The Log
Rocket P.E.K.K.A Lumberjack
Archers Magic Archer
Archers Mega Minion Rocket P.E.K.K.A The Log Magic Archer Lumberjack
Archers Mega Minion P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rocket The Log
The Log Magic Archer
Rocket The Log Magic Archer
Rocket The Log
Rocket The Log Magic Archer
Mega Minion Rocket Magic Archer
Archers The Log Magic Archer
The Log Magic Archer
The Log
Rocket Lumberjack
Rocket The Log Magic Archer
Archers Rocket Magic Archer
Rocket The Log Magic Archer
Rocket Magic Archer
The Log Magic Archer
Rocket The Log Magic Archer
Magic Archer Rocket The Log
Rocket
Rocket
Rocket Archers Mega Minion The Log Magic Archer
Rocket The Log Magic Archer
Rocket The Log Magic Archer
Rocket
Rocket The Log
Rocket The Log
The Log Magic Archer
Mega Minion
The Log Magic Archer
The Log Magic Archer
Rocket The Log Magic Archer
Archers Magic Archer
Rocket Mega Minion
Mega Minion
Rocket The Log Magic Archer
Rocket Magic Archer
P.E.K.K.A
Rocket The Log Magic Archer
Archers Rocket Magic Archer
Rocket Archers Mega Minion Magic Archer
The Log
Mega Minion Rocket Magic Archer Lumberjack
The Log Magic Archer
Rocket
Mega Minion P.E.K.K.A
Rocket The Log Magic Archer
Rocket Magic Archer
Rocket The Log Magic Archer

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