My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Goblins Minions Cannon Musketeer Hog Rider
Zap
Goblins Minions Cannon
Barbarian Barrel
Goblins Cannon Musketeer
The Log
Goblins Cannon Musketeer Hog Rider
Earthquake
Cannon Hog Rider Elixir Collector
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Musketeer Hog Rider
Fireball
Minions Cannon Musketeer Hog Rider Elixir Collector
Poison
Minions Cannon Musketeer Elixir Collector
Lightning
Cannon Musketeer Elixir Collector
Rocket
Musketeer Hog Rider Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Freeze Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Minions Cannon Musketeer Hog Rider Freeze Poison Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Minions Cannon Musketeer

Attack Synergies 4 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Minions
Hog Rider
Cannon
Musketeer
Hog Rider
Hog Rider
Goblins Minions Musketeer Freeze Poison
Elixir Collector
Freeze
Hog Rider Poison
Poison
Hog Rider Freeze

Defense Synergies 1 8

Goblins
Cannon Musketeer Freeze Poison
Minions
Cannon Musketeer Freeze
Cannon
Musketeer Goblins Minions Poison
Musketeer
Cannon Goblins Minions
Hog Rider
Elixir Collector
Freeze
Goblins Minions
Poison
Goblins Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Musketeer
Goblins Minions Cannon Musketeer
Cannon Goblins Minions Musketeer Freeze
Cannon Goblins Minions Musketeer
Poison
Freeze Goblins Minions Cannon Musketeer
Minions Musketeer Cannon Freeze Poison
Cannon Musketeer Poison
Cannon Goblins Minions Musketeer
Goblins Cannon Musketeer
Goblins Minions Poison Cannon Musketeer Freeze
Minions Musketeer Poison
Cannon Minions Musketeer Freeze
Goblins Minions Cannon Freeze Poison
Cannon
Cannon Freeze
Goblins Minions Cannon Musketeer Poison
Cannon Goblins Minions Musketeer
Freeze Poison Minions Cannon Musketeer
Cannon Musketeer
Goblins Minions Cannon Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins
Poison Musketeer
Goblins Minions Musketeer
Musketeer
Cannon Musketeer
Poison Minions Musketeer Freeze
Goblins Minions Musketeer
Freeze Goblins Minions Poison
Cannon Musketeer
Minions Musketeer
Poison
Cannon
Cannon Musketeer
Goblins Minions Musketeer Freeze Poison
Minions Poison Cannon Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Freeze
Poison Musketeer
Poison
Musketeer Freeze Poison
Poison
Poison Minions Musketeer Freeze
Musketeer Poison
Poison Freeze
Poison
Goblins Minions Musketeer Poison
Poison Musketeer
Poison Musketeer
Poison Musketeer
Minions Musketeer Freeze Poison
Musketeer Poison
Musketeer Poison
Musketeer Poison
Freeze Poison
Minions
Musketeer Poison
Poison
Minions Musketeer Poison
Poison
Musketeer
Musketeer Poison
Freeze Poison
Poison Musketeer
Musketeer Poison
Poison Musketeer
Poison Musketeer
Minions Musketeer Freeze Poison
Poison Musketeer
Freeze Poison
Poison
Minions Musketeer Freeze
Poison Musketeer
Freeze
Poison Musketeer
Musketeer Poison
Poison
Musketeer
Minions Musketeer Freeze Poison
Musketeer Poison
Poison Musketeer Freeze

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