My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Rascals Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Giant Elixir Collector Hunter Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Giant Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant
Giant Snowball
Fire Spirit Archers
Zap
Fire Spirit Archers Goblin Giant
Barbarian Barrel
Fire Spirit Archers Rascals Hunter
The Log
Fire Spirit Archers Rascals Hunter
Earthquake
Archers Elixir Collector
Arrows
Fire Spirit Archers Rascals
Royal Delivery
Fire Spirit Archers Rascals Hunter
Fireball
Archers Rascals Elixir Collector Hunter
Poison
Archers Rascals Elixir Collector Hunter
Lightning
Elixir Collector Hunter
Rocket
Rascals Elixir Collector Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Elixir Collector Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Archers Poison Hunter Rascals Giant Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Archers Poison Hunter

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Goblin Giant
Archers
Giant Goblin Giant
Rascals
Giant
Poison Hunter Fire Spirit Archers
Elixir Collector
Poison
Giant Goblin Giant
Hunter
Giant Goblin Giant
Goblin Giant
Fire Spirit Archers Poison Hunter

Defense Synergies 0 2

Fire Spirit
Archers
Rascals Goblin Giant
Rascals
Archers
Giant
Elixir Collector
Poison
Hunter
Goblin Giant
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant
Hunter Rascals
Hunter Fire Spirit Archers Rascals
Hunter Rascals
Poison
Fire Spirit Archers Rascals Hunter
Hunter Fire Spirit Archers Rascals Poison
Rascals Poison Goblin Giant
Hunter Rascals
Fire Spirit Archers Rascals Hunter
Archers Poison Rascals Hunter Goblin Giant
Hunter Archers Rascals Poison
Hunter Fire Spirit Rascals
Fire Spirit Rascals Poison Hunter
Rascals Hunter
Rascals Hunter
Rascals Poison Hunter
Fire Spirit Archers Rascals Hunter
Poison Hunter Fire Spirit Archers Rascals
Hunter
Rascals Fire Spirit Archers Poison Hunter Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Archers
Poison Archers Hunter
Rascals Hunter Goblin Giant
Hunter Rascals Goblin Giant
Rascals Hunter Goblin Giant
Fire Spirit Poison Archers Rascals Hunter Goblin Giant
Rascals Archers Hunter Goblin Giant
Rascals Hunter Goblin Giant
Poison
Goblin Giant
Rascals Hunter
Poison Goblin Giant
Rascals Hunter Goblin Giant
Archers Rascals
Rascals Archers Poison Hunter Goblin Giant
Poison Archers Rascals Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals
Poison
Poison Goblin Giant
Rascals Poison
Poison Fire Spirit
Poison Fire Spirit Hunter Goblin Giant
Fire Spirit Archers Poison
Poison Fire Spirit Hunter
Poison
Fire Spirit Poison
Poison
Poison Fire Spirit Archers
Poison Fire Spirit Hunter
Poison
Poison
Poison Hunter
Poison
Poison
Fire Spirit Archers Poison Hunter
Fire Spirit Poison
Poison
Poison
Poison
Poison Fire Spirit Hunter
Poison Hunter
Poison
Poison
Poison Fire Spirit Archers Hunter
Poison
Poison Hunter
Poison
Poison
Fire Spirit Archers
Poison Fire Spirit Archers Hunter
Poison Rascals Hunter
Poison
Poison
Rascals Poison
Poison
Poison Goblin Giant

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