My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Elixir Collector Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Musketeer Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Witch
The Log
Goblin Gang Elite Barbarians Musketeer Witch
Earthquake
Goblin Gang Elixir Collector Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Elite Barbarians Musketeer Witch
Fireball
Goblin Gang Elite Barbarians Musketeer Elixir Collector Witch
Poison
Goblin Gang Musketeer Elixir Collector Witch
Lightning
Elite Barbarians Musketeer Elixir Collector Witch
Rocket
Elite Barbarians Musketeer Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Musketeer Witch Elite Barbarians Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Musketeer

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Musketeer Witch Golem The Log
Goblin Gang
Golem
Elite Barbarians
Zap The Log
Musketeer
Zap Golem The Log
Elixir Collector
Witch
Zap Golem
Golem
Zap Goblin Gang Musketeer Witch The Log
The Log
Zap Elite Barbarians Musketeer Golem

Defense Synergies 2 8

Zap
Goblin Gang Elite Barbarians Musketeer Witch The Log
Goblin Gang
Musketeer Zap The Log
Elite Barbarians
Zap The Log
Musketeer
Goblin Gang The Log Zap
Elixir Collector
Witch
Zap The Log
Golem
The Log
Musketeer Zap Goblin Gang Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer The Log
Elite Barbarians Zap Goblin Gang Musketeer Witch The Log
Goblin Gang Witch Elite Barbarians Musketeer
Elite Barbarians Witch Goblin Gang Musketeer
Elite Barbarians The Log
Goblin Gang The Log Zap Musketeer
Musketeer Zap Goblin Gang Witch
Zap Musketeer The Log
Witch Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer
Goblin Gang Witch Zap Musketeer The Log
Musketeer Zap Goblin Gang Witch
Zap Goblin Gang Elite Barbarians Musketeer Witch The Log
Zap Goblin Gang Witch The Log
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians The Log
Goblin Gang Elite Barbarians Musketeer Witch
Zap Goblin Gang Elite Barbarians Musketeer Witch The Log
Zap Witch The Log Musketeer
Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Witch
Zap Goblin Gang Elite Barbarians Musketeer The Log
Goblin Gang Zap Elite Barbarians Musketeer Witch The Log
Goblin Gang Zap Elite Barbarians Musketeer The Log
Goblin Gang Elite Barbarians Musketeer Witch
Zap Goblin Gang Musketeer Witch
Goblin Gang Elite Barbarians Musketeer Witch
Elite Barbarians
Zap Elite Barbarians Witch The Log
Witch Goblin Gang Musketeer
Elite Barbarians Musketeer Witch
Zap Elite Barbarians The Log
Elite Barbarians Goblin Gang Witch
Musketeer Witch
Goblin Gang Elite Barbarians Witch Zap Musketeer The Log
Zap Elite Barbarians Musketeer Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log
The Log
Musketeer The Log
Zap The Log
Zap Musketeer Witch
Musketeer Witch The Log
The Log Zap
The Log Zap
Goblin Gang Elite Barbarians Musketeer
Zap Musketeer The Log
Zap Musketeer
Elite Barbarians Musketeer The Log
Musketeer
Zap Elite Barbarians Musketeer The Log
Zap Musketeer Witch The Log
Musketeer The Log
Zap Musketeer The Log
Zap Witch The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Witch
Witch
The Log Zap Musketeer Witch
Zap Musketeer Witch The Log
Zap Musketeer The Log
Elite Barbarians Zap Musketeer Witch
Zap Musketeer Witch
Elite Barbarians
Zap Musketeer The Log
Zap
The Log
Zap Goblin Gang Musketeer Witch
Zap Musketeer Witch
The Log
Goblin Gang Musketeer
The Log Zap Musketeer
Zap
Elite Barbarians Musketeer
Zap Goblin Gang Elite Barbarians Musketeer Witch The Log
Zap Musketeer Witch
Zap Musketeer Witch The Log

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