My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Giant Skeleton
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Witch
Barbarian Barrel
Wizard Skeleton Army Witch Giant Skeleton
The Log
Skeleton Army Witch Giant Skeleton
Earthquake
Elixir Collector Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Wizard Skeleton Army Witch Giant Skeleton
Fireball
Minion Horde Wizard Elixir Collector Skeleton Army Witch
Poison
Minion Horde Wizard Elixir Collector Skeleton Army Witch
Lightning
Wizard Elixir Collector Witch
Rocket
Minion Horde Wizard Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Freeze Minion Horde Wizard Witch Elixir Collector Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Skeleton Army Freeze Minion Horde Wizard

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Freeze Giant Skeleton
Wizard
Giant Skeleton
Elixir Collector
Skeleton Army
Freeze
Minion Horde
Witch
Giant Skeleton
Giant Skeleton
Minion Horde Wizard Witch Lightning
Lightning
Giant Skeleton

Defense Synergies 0 7

Minion Horde
Freeze
Wizard
Skeleton Army Freeze Giant Skeleton
Elixir Collector
Skeleton Army
Wizard Freeze Giant Skeleton
Freeze
Minion Horde Wizard Skeleton Army
Witch
Giant Skeleton
Giant Skeleton
Wizard Skeleton Army Witch
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Wizard
Minion Horde Skeleton Army Witch
Minion Horde Skeleton Army Witch Freeze Giant Skeleton Lightning
Minion Horde Skeleton Army Witch
Lightning Skeleton Army Giant Skeleton
Skeleton Army Freeze
Minion Horde Lightning Wizard Freeze Witch
Lightning Giant Skeleton
Minion Horde Witch Skeleton Army
Skeleton Army Minion Horde Giant Skeleton
Minion Horde Skeleton Army Witch Wizard Freeze Giant Skeleton
Minion Horde Wizard Witch
Minion Horde Skeleton Army Wizard Freeze Witch Giant Skeleton Lightning
Wizard Skeleton Army Minion Horde Freeze Witch
Skeleton Army Minion Horde
Minion Horde Skeleton Army Freeze Lightning
Minion Horde Wizard Skeleton Army Witch
Minion Horde Wizard Skeleton Army Witch
Wizard Freeze Witch Giant Skeleton
Wizard Skeleton Army Minion Horde Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Giant Skeleton
Wizard Lightning
Skeleton Army Giant Skeleton Minion Horde Witch Lightning
Skeleton Army Giant Skeleton Lightning Minion Horde
Giant Skeleton Minion Horde Skeleton Army Witch
Wizard Minion Horde Freeze Witch
Skeleton Army Minion Horde Witch Giant Skeleton Lightning
Giant Skeleton Minion Horde Skeleton Army
Minion Horde Freeze Giant Skeleton Lightning Skeleton Army Witch
Witch Minion Horde Skeleton Army
Minion Horde Witch Giant Skeleton
Skeleton Army Lightning Giant Skeleton
Skeleton Army Giant Skeleton Lightning Minion Horde Wizard Witch
Wizard Minion Horde Skeleton Army Witch
Skeleton Army Witch Minion Horde Freeze Giant Skeleton Lightning
Minion Horde Wizard Freeze Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Freeze Giant Skeleton
Lightning Minion Horde Giant Skeleton
Lightning Freeze Giant Skeleton
Wizard Minion Horde
Wizard Minion Horde Freeze Witch
Minion Horde Wizard Witch
Wizard Freeze Lightning
Wizard Lightning
Lightning Minion Horde
Lightning Minion Horde Wizard
Lightning Wizard
Lightning
Lightning Minion Horde Freeze
Lightning
Lightning Minion Horde Wizard Witch
Lightning Minion Horde Wizard
Lightning Freeze
Minion Horde Lightning
Lightning Wizard
Lightning Wizard Witch
Lightning Minion Horde Giant Skeleton
Lightning Wizard
Lightning
Lightning Minion Horde
Freeze Wizard Witch
Minion Horde Witch
Wizard Witch Lightning
Lightning Wizard Witch
Lightning
Lightning Minion Horde Wizard Witch
Lightning Minion Horde Wizard Freeze Witch
Lightning Minion Horde
Lightning Minion Horde Wizard
Lightning Minion Horde Freeze
Minion Horde Giant Skeleton
Wizard Lightning
Minion Horde Lightning Skeleton Army Freeze Witch
Lightning Wizard Witch
Freeze
Lightning Minion Horde Wizard
Wizard Lightning
Lightning Giant Skeleton
Minion Horde
Minion Horde Freeze Witch Giant Skeleton Lightning
Witch Lightning
Lightning Freeze Witch Giant Skeleton

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