My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Elixir Collector Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Three Musketeers
Giant Snowball
Goblin Gang Battle Ram Three Musketeers
Zap
Goblin Gang Battle Ram Three Musketeers
Barbarian Barrel
Knight Goblin Gang Battle Ram Three Musketeers
The Log
Goblin Gang Battle Ram Three Musketeers
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Battle Ram Three Musketeers P.E.K.K.A
Fireball
Goblin Gang Battle Ram Elixir Collector Three Musketeers
Poison
Goblin Gang Elixir Collector Three Musketeers
Lightning
Knight Battle Ram Elixir Collector Three Musketeers
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram Elixir Collector P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Goblin Gang Battle Ram Elixir Collector P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Goblin Gang

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram P.E.K.K.A Knight Three Musketeers
Arrows
Zap P.E.K.K.A Knight Battle Ram
Knight
Goblin Gang Battle Ram Three Musketeers Zap Arrows
Goblin Gang
Knight Battle Ram Three Musketeers P.E.K.K.A
Battle Ram
Zap Knight Arrows Goblin Gang Three Musketeers P.E.K.K.A
Elixir Collector
Three Musketeers
Knight Zap Goblin Gang Battle Ram
P.E.K.K.A
Zap Arrows Goblin Gang Battle Ram

Defense Synergies 1 9

Zap
Arrows Knight Goblin Gang Three Musketeers P.E.K.K.A
Arrows
Zap Knight P.E.K.K.A
Knight
Goblin Gang Zap Arrows Three Musketeers
Goblin Gang
Knight Zap P.E.K.K.A
Battle Ram
Elixir Collector
Three Musketeers
Zap Knight
P.E.K.K.A
Zap Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
P.E.K.K.A Zap Knight Goblin Gang Three Musketeers
Goblin Gang Three Musketeers P.E.K.K.A Knight
Three Musketeers P.E.K.K.A Knight Goblin Gang
Arrows P.E.K.K.A
Arrows Goblin Gang Zap
Three Musketeers Zap Arrows Goblin Gang
Zap Arrows P.E.K.K.A
Three Musketeers P.E.K.K.A Goblin Gang
Knight Goblin Gang
Goblin Gang Zap Arrows Knight
Arrows Three Musketeers Zap Goblin Gang
P.E.K.K.A Zap Knight Goblin Gang Three Musketeers
Three Musketeers Zap Arrows Goblin Gang P.E.K.K.A
P.E.K.K.A Knight Goblin Gang Three Musketeers
Zap Goblin Gang Three Musketeers P.E.K.K.A
Three Musketeers Arrows Knight Goblin Gang P.E.K.K.A
Arrows Zap Knight Goblin Gang Three Musketeers
Zap Arrows Knight
P.E.K.K.A Three Musketeers
Goblin Gang Arrows Knight P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap P.E.K.K.A
Zap Arrows Knight Goblin Gang
Goblin Gang P.E.K.K.A Zap Knight
Goblin Gang P.E.K.K.A Zap Knight
P.E.K.K.A Knight Goblin Gang Three Musketeers
Arrows Zap Goblin Gang Three Musketeers
Goblin Gang P.E.K.K.A Knight
P.E.K.K.A Knight
Zap P.E.K.K.A Knight
P.E.K.K.A Goblin Gang Three Musketeers
P.E.K.K.A Knight
P.E.K.K.A Zap Arrows
P.E.K.K.A Knight Goblin Gang Three Musketeers
Three Musketeers
Goblin Gang Zap Knight Three Musketeers P.E.K.K.A
Arrows Zap P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap
Arrows
Arrows Knight
Zap Arrows
Arrows Zap
Arrows
Arrows Zap
Arrows Zap
Goblin Gang Three Musketeers
Zap Arrows Knight
Zap Arrows
Knight Three Musketeers
Arrows
Zap Arrows
Zap Arrows Three Musketeers
Arrows Three Musketeers
Arrows Three Musketeers
Zap Arrows Three Musketeers
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows
Zap
Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Goblin Gang
Zap Arrows Three Musketeers
Arrows
Knight Goblin Gang Three Musketeers
Arrows Zap
Zap Arrows
Three Musketeers P.E.K.K.A
Zap Goblin Gang
Zap
Zap

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