My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Princess Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Giant Skeleton Princess Ice Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Giant Skeleton Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Inferno Dragon
Giant Snowball
Minion Horde Baby Dragon Princess Inferno Dragon Lumberjack
Zap
Minion Horde Princess Inferno Dragon
Barbarian Barrel
Wizard Giant Skeleton Princess Ice Wizard Lumberjack
The Log
Giant Skeleton Princess Lumberjack
Earthquake
Arrows
Minion Horde Princess
Royal Delivery
Minion Horde Wizard Baby Dragon Giant Skeleton Princess Ice Wizard Inferno Dragon Lumberjack
Fireball
Minion Horde Wizard Baby Dragon Princess Ice Wizard Inferno Dragon Lumberjack
Poison
Minion Horde Wizard Princess Ice Wizard
Lightning
Wizard Baby Dragon Ice Wizard Inferno Dragon Lumberjack
Rocket
Minion Horde Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Giant Skeleton Princess Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Ice Wizard Baby Dragon Inferno Dragon Lumberjack Minion Horde Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Princess Ice Wizard Baby Dragon Inferno Dragon

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Skeleton Lumberjack
Wizard
Giant Skeleton Lumberjack
Baby Dragon
Giant Skeleton Ice Wizard Inferno Dragon Lumberjack
Giant Skeleton
Minion Horde Wizard Baby Dragon Princess Ice Wizard Lumberjack
Princess
Giant Skeleton
Ice Wizard
Baby Dragon Giant Skeleton Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Minion Horde Wizard Baby Dragon Giant Skeleton Ice Wizard

Defense Synergies 1 13

Minion Horde
Ice Wizard
Wizard
Giant Skeleton Ice Wizard Lumberjack
Baby Dragon
Ice Wizard Giant Skeleton Inferno Dragon Lumberjack
Giant Skeleton
Wizard Baby Dragon Princess Ice Wizard Lumberjack
Princess
Giant Skeleton Ice Wizard
Ice Wizard
Baby Dragon Minion Horde Wizard Giant Skeleton Princess Inferno Dragon Lumberjack
Inferno Dragon
Baby Dragon Ice Wizard
Lumberjack
Wizard Baby Dragon Giant Skeleton Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Baby Dragon
Minion Horde Inferno Dragon Lumberjack Ice Wizard
Minion Horde Lumberjack Giant Skeleton Ice Wizard Inferno Dragon
Minion Horde Inferno Dragon Lumberjack Ice Wizard
Giant Skeleton Princess Lumberjack
Baby Dragon Ice Wizard Lumberjack
Minion Horde Inferno Dragon Wizard Baby Dragon Princess Ice Wizard
Baby Dragon Giant Skeleton
Minion Horde Inferno Dragon Princess Ice Wizard Lumberjack
Minion Horde Giant Skeleton Ice Wizard Lumberjack
Minion Horde Ice Wizard Wizard Baby Dragon Giant Skeleton Princess Lumberjack
Minion Horde Inferno Dragon Wizard Baby Dragon Princess Ice Wizard
Minion Horde Lumberjack Wizard Giant Skeleton Ice Wizard
Wizard Minion Horde Baby Dragon Princess Lumberjack
Inferno Dragon Minion Horde Lumberjack
Minion Horde Inferno Dragon Lumberjack
Minion Horde Wizard Lumberjack
Minion Horde Wizard Baby Dragon Ice Wizard Lumberjack
Wizard Baby Dragon Giant Skeleton Princess Ice Wizard Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Wizard Minion Horde Baby Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton
Wizard Baby Dragon Inferno Dragon Lumberjack
Giant Skeleton Lumberjack Minion Horde
Giant Skeleton Lumberjack Minion Horde
Giant Skeleton Minion Horde Inferno Dragon Lumberjack
Wizard Minion Horde Baby Dragon Princess Ice Wizard
Minion Horde Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton Minion Horde Inferno Dragon Lumberjack
Minion Horde Giant Skeleton Baby Dragon Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Giant Skeleton Lumberjack
Giant Skeleton
Giant Skeleton Minion Horde Wizard Lumberjack
Wizard Minion Horde Baby Dragon Princess
Minion Horde Baby Dragon Giant Skeleton Inferno Dragon Lumberjack
Minion Horde Wizard Baby Dragon Giant Skeleton Princess Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Baby Dragon Giant Skeleton
Baby Dragon Princess Ice Wizard
Minion Horde Baby Dragon Giant Skeleton
Giant Skeleton
Wizard Minion Horde Baby Dragon
Wizard Minion Horde Baby Dragon Princess Ice Wizard
Minion Horde Wizard Baby Dragon Princess
Wizard Baby Dragon Princess Ice Wizard
Wizard
Minion Horde Lumberjack
Minion Horde Wizard Princess
Wizard Baby Dragon Princess
Baby Dragon Princess
Minion Horde Baby Dragon Princess
Princess Baby Dragon
Minion Horde Wizard Baby Dragon Princess
Minion Horde Wizard Baby Dragon Princess
Minion Horde
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Minion Horde Baby Dragon Giant Skeleton
Wizard Princess
Minion Horde Baby Dragon
Wizard Baby Dragon Princess Ice Wizard
Minion Horde Inferno Dragon
Wizard Baby Dragon Princess Ice Wizard
Wizard Baby Dragon Princess
Baby Dragon
Minion Horde Wizard Baby Dragon Princess Ice Wizard
Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Princess
Minion Horde Giant Skeleton
Wizard Princess
Minion Horde Princess
Wizard Baby Dragon Princess Ice Wizard
Minion Horde Wizard Baby Dragon Princess Lumberjack
Wizard Baby Dragon Princess
Giant Skeleton
Minion Horde
Minion Horde Baby Dragon Giant Skeleton Princess
Princess
Baby Dragon Giant Skeleton Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: