My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Wizard Witch Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton
Giant Snowball
Goblin Gang Witch Princess
Zap
Goblin Gang Witch Princess
Barbarian Barrel
Goblin Gang Valkyrie Wizard Witch Giant Skeleton Princess
The Log
Goblin Gang Mini P.E.K.K.A Witch Giant Skeleton Princess
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch Princess
Royal Delivery
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Witch Giant Skeleton Princess
Fireball
Goblin Gang Wizard Witch Princess
Poison
Goblin Gang Wizard Witch Princess
Lightning
Ice Golem Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Goblin Gang Princess Mini P.E.K.K.A Valkyrie Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Goblin Gang Princess Mini P.E.K.K.A

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton Princess
Ice Golem
Goblin Gang Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Goblin Gang Ice Golem Valkyrie Wizard Giant Skeleton Princess
Valkyrie
Goblin Gang Mini P.E.K.K.A Wizard Witch Giant Skeleton
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton
Witch
Ice Golem Valkyrie Giant Skeleton
Giant Skeleton
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Witch Princess
Princess
Goblin Gang Mini P.E.K.K.A Giant Skeleton

Defense Synergies 0 20

Goblin Gang
Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton Princess
Ice Golem
Goblin Gang Mini P.E.K.K.A Wizard Witch Giant Skeleton Princess
Mini P.E.K.K.A
Goblin Gang Ice Golem Valkyrie Wizard Witch Princess
Valkyrie
Goblin Gang Mini P.E.K.K.A Wizard Witch Princess
Wizard
Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton
Witch
Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton
Goblin Gang Ice Golem Wizard Witch Princess
Princess
Goblin Gang Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie Wizard
Mini P.E.K.K.A Goblin Gang Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Witch Valkyrie Giant Skeleton
Mini P.E.K.K.A Witch Goblin Gang Valkyrie
Mini P.E.K.K.A Valkyrie Giant Skeleton Princess
Goblin Gang Valkyrie
Goblin Gang Wizard Witch Princess
Ice Golem Valkyrie Giant Skeleton
Mini P.E.K.K.A Witch Goblin Gang Princess
Goblin Gang Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton
Goblin Gang Valkyrie Witch Ice Golem Wizard Giant Skeleton Princess
Goblin Gang Wizard Witch Princess
Mini P.E.K.K.A Goblin Gang Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Goblin Gang Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Wizard Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Valkyrie Wizard Witch
Valkyrie Wizard Witch Ice Golem Giant Skeleton Princess
Mini P.E.K.K.A
Goblin Gang Valkyrie Wizard Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Ice Golem Witch Giant Skeleton
Goblin Gang Ice Golem Mini P.E.K.K.A Valkyrie Wizard
Goblin Gang Giant Skeleton Ice Golem Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Valkyrie Giant Skeleton Ice Golem
Giant Skeleton Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Wizard Goblin Gang Ice Golem Witch Princess
Goblin Gang Mini P.E.K.K.A Ice Golem Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Valkyrie
Giant Skeleton Ice Golem Mini P.E.K.K.A Valkyrie Witch
Witch Goblin Gang
Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Goblin Gang Ice Golem Valkyrie Wizard Witch
Wizard Valkyrie Witch Princess
Goblin Gang Witch Ice Golem Mini P.E.K.K.A Valkyrie Giant Skeleton
Valkyrie Ice Golem Mini P.E.K.K.A Wizard Witch Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Ice Golem Valkyrie Giant Skeleton
Princess
Giant Skeleton
Ice Golem Valkyrie Giant Skeleton
Wizard Valkyrie
Wizard Ice Golem Witch Princess
Wizard Witch Princess
Ice Golem Wizard Princess
Wizard
Goblin Gang Mini P.E.K.K.A
Valkyrie Wizard Princess
Wizard Princess
Ice Golem Princess
Princess
Princess Ice Golem
Wizard Witch Princess
Wizard Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Princess
Valkyrie Wizard Witch Princess
Giant Skeleton
Wizard Princess
Ice Golem Valkyrie Wizard Witch Princess
Witch
Wizard Witch Princess
Wizard Witch Princess
Ice Golem Wizard Witch Princess
Wizard Witch
Mini P.E.K.K.A
Wizard
Princess
Giant Skeleton
Wizard Princess
Goblin Gang Witch Princess
Wizard Witch Princess
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Princess
Ice Golem Wizard Princess
Giant Skeleton
Goblin Gang Witch Giant Skeleton Princess
Witch Princess
Witch Giant Skeleton Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: