My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Mega Minion Balloon Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Night Witch
Giant Snowball
Mega Minion Goblin Barrel Balloon Princess Night Witch
Zap
Goblin Barrel Balloon Princess Night Witch
Barbarian Barrel
Knight Tesla Goblin Barrel Princess Night Witch
The Log
Goblin Barrel Princess
Earthquake
Tesla Goblin Barrel
Arrows
Goblin Barrel Princess Night Witch
Royal Delivery
Knight Mega Minion Goblin Barrel Balloon Princess Night Witch
Fireball
Tesla Mega Minion Goblin Barrel Balloon Princess Night Witch
Poison
Mega Minion Balloon Princess Night Witch
Lightning
Knight Tesla Mega Minion Balloon Night Witch
Rocket
Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mega Minion Goblin Barrel Princess Tesla Night Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Mega Minion Goblin Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Knight Mega Minion Goblin Barrel Night Witch
Knight
Mega Minion Goblin Barrel Balloon Princess Arrows Night Witch
Tesla
Mega Minion
Knight Arrows Balloon
Goblin Barrel
Knight Arrows Balloon Princess
Balloon
Arrows Knight Mega Minion Goblin Barrel Princess
Princess
Knight Goblin Barrel Balloon
Night Witch
Arrows Knight

Defense Synergies 3 9

Arrows
Knight Tesla Mega Minion
Knight
Tesla Mega Minion Princess Arrows Night Witch
Tesla
Knight Arrows Mega Minion Princess Night Witch
Mega Minion
Knight Arrows Tesla Princess Night Witch
Goblin Barrel
Balloon
Princess
Knight Tesla Mega Minion
Night Witch
Knight Tesla Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Mega Minion
Knight Tesla Mega Minion Night Witch
Tesla Knight Mega Minion Night Witch
Tesla Night Witch Knight Mega Minion
Arrows Princess
Arrows Tesla Mega Minion Night Witch
Tesla Mega Minion Arrows Princess Night Witch
Arrows Tesla
Tesla Princess Night Witch
Knight Tesla Night Witch
Arrows Knight Tesla Mega Minion Princess Night Witch
Arrows Tesla Mega Minion Princess Night Witch
Tesla Night Witch Knight
Arrows Tesla Mega Minion Princess Night Witch
Knight Tesla
Tesla
Tesla Arrows Knight Night Witch
Arrows Tesla Knight Mega Minion Night Witch
Arrows Knight Tesla Mega Minion Princess
Tesla
Arrows Knight Tesla Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Arrows Knight Tesla Mega Minion
Knight
Knight Tesla Night Witch
Knight Tesla Night Witch
Arrows Tesla Princess
Knight Tesla Mega Minion Night Witch
Knight Tesla
Knight Mega Minion
Tesla Mega Minion
Knight Tesla Mega Minion
Arrows
Knight Tesla Night Witch
Tesla Princess
Tesla Knight Mega Minion Night Witch
Arrows Tesla Mega Minion Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Princess
Arrows
Arrows Knight
Arrows
Arrows Mega Minion Princess
Arrows Princess
Arrows Princess
Arrows
Night Witch
Arrows Knight Princess
Arrows Princess
Knight Princess
Arrows Princess
Princess Arrows
Arrows Princess
Arrows Princess
Arrows
Night Witch
Arrows Mega Minion Princess
Arrows Princess
Night Witch
Arrows Princess
Arrows
Arrows Princess
Mega Minion
Arrows Princess
Arrows Princess
Arrows
Arrows Princess Night Witch
Mega Minion
Mega Minion Night Witch
Arrows Night Witch
Arrows Princess
Arrows Princess
Princess Night Witch
Arrows Mega Minion Princess
Arrows
Knight Mega Minion Princess
Arrows Princess
Arrows
Mega Minion
Princess
Princess
Princess

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